Showing posts sorted by relevance for query Official Guide. Sort by date Show all posts
Showing posts sorted by relevance for query Official Guide. Sort by date Show all posts

Tuesday, October 14, 2014

(OCG)Qliphort Invisible? or Qliphort Invincible?

(Arcknight) In behalf of all the OCG players in the Philippines and other asian countries, allow me to express this warm gratitude to all the makers of the game we love: Yu-Gi-Oh! especially konami for giving us today a very early christmas gift that a lot of players will surely treasure. After weeks of waiting bombarded with epic leaks and updates,the day we long for has finally came. Yes,October 11,2014 is the official OCG release of Booster SP:Tribe Force.This moment,players who are relying on their exclusive official stores will now get their favorite archetypes:"Necloth","Spirit Beasts" and "Hermit Yokai" first hand.But before someone notices the relativity of the title of this post and my introduction,I will tell you that this is not a Tribe Force article.

The Rise!

Together with the rise of information regarding the Booster SP was also the advent of massive leaks all about the cards from the november booster issue:The Secret of Eternity(SECE).As I was expecting, there will be many archetypes revived at the same time,stronger decks that will become stronger.Speaking of strong archetypes, have you ever heard of this new "Qliphort" card? Well if not, here's the card that caught my attention.Prepare yourselves for the invisible plane "Qliphort Alias"!

Qliphort Alias
[Pendulum Scale 1 ATK 2800/DEF 1000]
Monster Effects:
(1) You can Normal Summon this card without Tributing.
(2) If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800.
(3) If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card’s current Level.
(4) When this card is Tribute Summoned by Tributing “Qliphort” monsters: You can target 1 card on the field; return that card to the hand. Your opponent cannot activate cards or effects in response to this effect’s activation.
Pendulum Effects:
(1) You cannot Special Summon monsters, except for “Qliphort” monsters. This effect cannot be negated.
(2) All “Qliphort” monsters you control gain 300 ATK.



As you can see, it packs the standard pendulum and the first three monster effects of "Qliphort Disc".What makes this card different (aside from its artwork) was its 4th monster effect.It has the "Monarch-esque" effect that can create massive combos and at the same time,control the field.In addition,it can also trick the opponent using its "cannot response" effect via chain link and SEGOC.So what are some examples of these combos?

Hype-em up!

Consider this scenario:
Are you familiar with the "Trump" combo? for the benefit of the doubt,it is a combo that requires "Entermate Trampolynx" and "Qliphort Tool" to create advantage and thin your deck.

"Trump" combo

Just right after you search with tool's effect,you can immediately pendulum summon the "Qliphort" monster you just added then trigger "Entermate Trampolynx" effect to bounce tool to your hand then search again.With "Qliphort Alias",you can do the search not just twice but three times!

Consider the previous scenario but instead of having only "Qliphort Tool"  and "Entermate Trampolynx", you will add "Saqliphort" or a random "Qliphort" monster.(Barring "Apoqliphort Killer").
(In case you already have a number of "Qliphort" monsters face up on your extra deck,you will only need "Entermate Trampolynx" and "Qliphort Tool".

with "Qliphort Alias"

Just after you search twice using the "Trump" combo, you can tribute summon "Qliphort Alias" to return your tool once again to your hand then activate the bounced tool once again to search!

"Qliphort" still , as of now will always been one of the tier 1 decks this october format. With new cards that is continuosly added to their arsenal, we can say that this deck can really be one of the tough contenders in today's meta. So after all of this and the emergence of the overhyped "Necloths", what do you think will be their status in the future? Are Qliphorts will become invisible? or they will remain and rise and will be held aloft "Invincible"?

Only time will tell.

Stay tune for the interview article.Respect,love and Play the game we love!

note: For the previous guide about the NECH Qliphorts,please refer to the earlier article here:
http://respectygo.blogspot.com/2014/07/jthe-right-tool-for-right-deck-official.html

Sunday, November 30, 2014

"Blazing Everything with Magazines!"-Official RespectYGO "Volcanic" Guide

(Arcknight) Hey! I missed you all respectYGOers! Today,I will give you a short guide to an interesting deck I've been playtesting.This is a good start-up deck that players on a budget can make and definitely will be out of seen on every banlist.In other word,a long term deck that is fun to play with.

I welcome you to another RespectYGO guide featuring "Volcanics"!
Sit back,Relax and Enjoy the Flame!!!!!!

Introduction:
"Volcanic" (ヴォルカニック Vorukanikku) is an archetype of cards used by Axel Brodie in the Yu-Gi-Oh! GXanime. Most of the monsters are reptilian, combined with military hardware and are intended to be used with the card "Blaze Accelerator", which destroys opposing monsters by using Pyro-Type monsters as "ammunition" by sending them from your hand to the Graveyard.
The main theme of the cards is to destroy monsters with "Blaze Accelerator" while dealing effect damage with cards like "Volcanic Scattershot", "Volcanic Slicer" and "Volcanic Hammerer". Both effects are applied to the trump cards of the archetype: "Tri-Blaze Accelerator" and "Volcanic Doomfire". A big weakness of this Deck can be cards that stop destruction. Since the whole base of this Deck is destroying your opponent's field, cards like "Prime Material Dragon", "Destruction Jammer" and "Stardust Dragon" can stop this Deck in its tracks. Because of that, Side Decking cards like "Discord" can be helpful.
With the introduction of "Blaze Accelerator Magazine",this deck becomes faster than ever before.Now,you can now trigger your "Volcanics" that is not dependent on your opponent.With the inclusion of "Royal Firestorm Guards",you can now get and recycle your volcanics rapidly!
Without Further ado,let's go to our quick content:
Monsters:
Volcanic Rocket
Fire/Pyro/4
1900/1400
When this card is Summoned: You can add 1 "Blaze Accelerator" card from your Deck or Graveyard to your hand.
Our first candidate.It is an automatic 1900 beater and +1.It searches our main card which is Magazine.It can be also a fodder for magazine's draw.Overall,this is a must 3.Your main searcher.




Volcanic Scattershot
Fire/Pyro/2
500/0
When this card is sent to the Graveyard, inflict 500 damage to your opponent. If this card is sent to the Graveyard for theeffect of a "Blaze Accelerator" card, you can send 2 "Volcanic Scattershots" from your hand / Deck to the Graveyard todestroy all monsters your opponent controls.
-Our second best card in terms of field wipe.It doesn't only wipe the field,but also burn your opponent with a massive 1500 damage! This is one of your Go-To card when using the banish effect of your magazine and you can reload it again to your deck with the use of Firestorm guards.Wait,"Reload" your deck? that term is very nasty in Volcanics .Run 3 ALWAYS

Volcanic Shell
Fire/Pyro/1
100/0
Once per turn: You can pay 500 Life Pointsadd 1 "Volcanic Shell" from your Deck to your hand. This card must be in theGraveyard to activate and to resolve this effect.
Our third bullet for our magazine.It can constantly add other copies of him for +1.It is a good fodder for magazine as our main fodder when scattershot is unnecessary.Run 3 Always.


Volcanic Doomfire
Fire/Pyro/8
3000/1800
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up "Tri-Blaze Accelerator" you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack thismonster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect.

The archetype's boss monster.Unlike other outdated guide in Volcanic,I consider Doomfire good.I think there's a major reason why magazine is treated as Tri-Blaze.It is simple:To bring out doomfire. Sometimes,there are scenarios wherein you really want your magazine in your grave and you do not have the right card to send your continuous trap.This is the perfect answer for that.It can be a free 3000 beater that can wipe your opponent's field and when it is unnecessary to play this,it can be a good draw fodder for magazine.It is also a valid target for Firestorm Guards.Run Based on Preference.


Volcanic Counter
Fire/Pyro/3
300/1300
When you take battle damage while this card is in your GraveyardBanish it from your Graveyard, then if there is a FIREmonster other than "Volcanic Counter" in your Graveyard, inflict damage to your opponent equal to the amount of battle damage you took.
-Again,some guides put this as trash and a waste of space.For me,it is a hidden gem waiting to be appreciated.It can end games because of its burn effect.It can also be a fodder for magazine and blaze accelerator.When your opponent is very low on life points,this can prevent them from attacking you.The only downside it has was it banish itself mandatory.Run based on Preference.

Royal Firestorm Guards
Fire/Pyro/4
1700/1200
If this card is Normal SummonedTarget 4 Pyro-Type monsters in your Graveyardshuffle all 4 into the Deck, then draw 2 cards.
-This is your way to recycle your Volcanics even himself.This can become an instant Pot of avarice that can reload your scattershot for more field wipe.Amazing card.Run 2-3



Spells:
Blaze Accelerator
Continuous Spell Card
You can target 1 monster your opponent controlssend 1 Pyro-Type monster with 500 or less ATK from your hand to theGraveyard, and if you do, destroy that target. You cannot declare an attack during the turn you activate this effect.
Offcourse,Volcanics are nothing without the "Blaze Accelerators".Before the release of magazine,the main focus is to get this one through Rocket and destroy your opponent's monster at a cost of your battle phase.With the advent of Magazine,this card becomes obsolete.It can also be a tech if you want but Scattershot does the job better.Run 0-3


Traps:
Blaze Accelerator Magazine
Continuous Trap Card
This card's name becomes "Tri-Blaze Accelerator" while it is face-up in the Spell & Trap Zone. During either player'sMain Phase: You can send 1 "Volcanic" card from your hand to the Graveyard (except "Volcanic Eruption"), and if you do,draw 1 card. You can only use this effect of "Blaze Accelerator Magazine" once per turn. During either player's Main Phase: You can banish this card from your Graveyard; send 1 "Volcanic" card from your Deck to the Graveyard, except "Volcanic Eruption".

Definitely our newest and best card in this deck.It fixes consistency issue by it's draw effect.It is searchable by rocket and can be treated as Tri-Blaze for Doomfire.The best part here is when i is in the graveyard,you can banich it to send a "Volcanic" from deck to graveyard in either player's turn! That means,you can send your scattershots and have a pseudo Raigeki that can inflict 1500 damage.This card is very strong.Run 3

Tech Cards:
Pot of Avarice-Like Firestorm guards,can reload your deck and nets +2.
Foolish Burial-Can send your shell for a fodder for magazine.
Summoner Monk-Can pitch dead Accelerators and Spells for Rocket that can search our best card.
Magic Planter-Can send our Magazine to grave for a +2
Anti-Spell Fragrance-A good card vs. Necloth and Qliphorts. Can be a fodder for magic Planter.
Soul Turnover-Can offer your Rocket and Firestorm to draw 2.

Overall,this is a great startup deck that is fun to use. More reviews and deck guides will be up on our next artcile so stay tune!

-ArcKnight



Thursday, February 12, 2015

All Hail the Great Monarchs!-Official Guide to "Vassal Monarchs"(Updated)

(ArcKnight) Hello there. Awhile ago, I was making a full set spoiler for CROS like we were always doing but unfortunately,the "Blogger" has malfunctioned and corrupt my whole post(I was like on the 42nd card then every characters on that article got distorted.) Anyway,I will just make another article about the things I like in Yu-Gi-Oh!,and one of them is the new "Vassal" archetype in CROS.If you look at these cards,you will notice that they are the younger version of our monarch which I found very adorable.In addition,they are good fodder to summon the big "Monarchs" consistently.And because of that,I decided to compile these new and amazing "Vassal" cards.Here they are!


From Humble Beginnings...

Fuuetei Kashin Garm / Garm the Storm Vassal
Level 3 WIND Winged Beast-Type Effect Monster
ATK 800
DEF 1000
You can only use each effect of “Garm the Storm vassal” once per turn.
(1) You can return 1 Tribute Summoned monster you control to the hand; Special Summon this card from your hand. You cannot Special Summon monsters from your Extra Deck for the rest of this turn.
(2) If this card is Tributed for a Tribute Summon: You can add 1 monster with 800 ATK and 1000 DEF from your Deck to your hand, except “Garm the Storm Vassal”.






Review:
Just one of the new "Vassal" card that can make a "Monarch" deck consistent.The fact that it can search other "Vassals" solidifies the whole concept.Furthermore,it recycles our "Monarchs" which can then re-used their trigger effects.This card is a great addition to our arsenal of emperors so I suggest RUN 3.


Raitei Kashin Mithra / Mithra the Thunder Vassal
Level 2 LIGHT Thunder-Type Effect Monster
ATK 800
DEF 1000
You can only use each effect of “Mithra the Thunder vassal” once per turn.
(1) During your Main Phase: You can Special Summon this card from your hand, and if you do, Special Summon 1 “Vassal Token” (Thunder-Type/LIGHT/Level 1 /ATK 800/DEF 1000) to your opponent’s side of the field in Defense Position. You cannot Special Summon monsters from your Extra Deck for the rest of this turn.
(2) If this card is Tributed for a Tribute Summon: During your Main Phase this turn, you can Tribute Summon 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


Review:
I never thought that "Zaborg,the Thunder Monarchs" has a female counterpart.This card is simple,you can easily summon this card with ease.If your wondering why it summons a random token,if you are a "Monarch" player before,there are times that you wanted to push for damage but your "Monarchs" will trigger and remove itself because its the only card on the field.With these card,you are ensured to avoid self destruction.I suggest RUN 3.



Chitei Kashin Landrobe / Landrobe the Rock Vassal
Level 4 EARTH Rock-Type Effect Monster
ATK 800
DEF 1000
You can only use each effect of “Landrobe the Rock Vassal” once per turn. (1) You can target 1 face-up monster your opponent controls; Special Summon this card from your hand, and if you do, change that target to face-down Defense Position. You cannot Special Summon monsters from your Extra Deck for the rest of this turn. (2) If this card is Tributed for a Tribute Summon: You can target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except “Landrobe the Rock Vassal”; add it to your hand.




Review:
How adorable that pic.It is "Grandmarg,the Rock Monarch's" younger servant.Even though I do not play "Monarchs",I still want to get a copy of this card for my collection.As for the effect,it recycles your vassals after you tributed this cute little rock.It also has the inbuilt "Cyber Dragon",Ghostrick Jackfrost esque effect to make sure that you can have a tribute fodder for your "Monarchs".RUN 3



Jatei Kashin Lucius / Lucius the Shadow Vassal
Level 1 DARK Fiend-Type Effect Monster
ATK 800
DEF 1000
You can only use each effect of “Lucius the Shadow Vassal” once per turn.
(1) You can banish 1 Level 5 or higher monster from your Graveyard; Special Summon this card from your hand. You cannot Special Summon monsters from your Extra Deck for the rest of this turn.
(2) If this card is Tributed for a Tribute Summon: You can look at all Set cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect’s activation.





Review:

He can be useful as another tribute fodder by just banishing a "Monarch" monster in your grave but I think this card is a little bit slow.Also,his second effect is a bit random.No advantage at all unless you want to be a fortune teller(predicting your opponent's set cards).Not unless this can cause those set cads miss the timing lol.

RUN 0 or 3 ,really,not that useful in our strategy.


Entei Kashin Berlines / Berlines the Firestorm Vassal
Level 3 FIRE Pyro Effect Monster
ATK 800
DEF 1000
You can only use each effect of “Berlines the Firestorm Vassal” once per turn.
(1) You can discard 1 card; Special Summon this card from your hand. During this turn, you cannot Special Summon monster from the Extra Deck.
(2) If this card is Tributed for a Tribute Summon: You can reveal your opponent’s hand, and banish 1 card there until the end of the turn.








Review:
Finally we have our FIRE "Vassal".Basically,it combos pretty well with Lucius the Shadow Vassal. However,it offers the same mediocre effect just like the little caius.Banishing a card on your opponent's hand is a little random knowing that it can go back to your opponent's hand during the end of the turn.

Cool art tho.

RUN 0-3 If you find it useful.

Escher the Frost Vassal
Level 4 WATER Aqua Effect Monster
ATK 800
DEF 1000
(1) If your opponent controls 2 or more card(s) in their Spell & Trap card zone;You can special summon this card (from your hand).

Review:
Who would've thought that "Vassals" can be an archetype.This is the very first "Vassal" released way back then.It's condition really compliment "Mobius the Frost Monarch" as it destroys up to 2 Spell & Trap cards. It is quite descent but it is outlassed by new "Vassals" It is also very dependent on your opponent cards.
RUN 0-3 If you insist lol.


Behold the true Dominion!



Shin Teiou Ryuuiki / The True Monarch Dominion
Field Spell Card
(1) If you have no cards in your Extra Deck and control a Tribute Summoned monster while your opponent does not control a Tribute Summoned monster, your opponent cannot Special Summon from their Extra Deck.
(2) Tribute Summoned monsters you control gain 800 ATK during damage calculations when they attack an opponent’s monster.
(3) Once per turn: You can have 1 monster with 2800 ATK and 1000 DEF in your hand lose 2 Levels until the end of the turn.






Review:

At last we have our true Field Spell card(let's graduate from the good 'ol orichalcos).

It helps us to push for damage and we know that "Monarchs" struggle from monster who has greater attack.Also,it's lockdown ability for extra deck monster is very insane.

RUN 1-2


Wrap-up:

I really wanted to post a full CROS spoiler but blogger has prevented me from doing it for some reason lol.
Hopefully,you have fun reading my article.Don't forget to share this to your friends!

Also,Happy 1st Anniversary to our blog.It's been a year of inspiring and respecting the game we love!

So long!


-ArcKnight