Wednesday, August 27, 2014

The Fun Never Stops!-Official Guide to a Competitive Furnimal deck

(J.) It's been a while since I  have posted here because I'm still finding that drive that the game I love the most is into.In simpler term,I found the meta boring.If your an OCG duelist like me,you'll get my point.
Well I'm not really fond of decks that are too mainstream that's because I find it not so fun and it gets boring and boring as far as similar decks increases.
So Mr. J. ,what is this emotional intro all about when your headline implies the opposite?
Actually,I'm going to introduce a not so boring deck and is fun in the competitive way.Excited?
Well the hint is Fun.Need more clues? Well I will not give you guys any more clues because I myself is also excited to bring you the very first ever competitive guide in playing one of the cutest archetypes so far in Yu-Gi-Oh! History!

No other than...

"Furnimals"!

You heard it right! Furnimals!
This archetype was released just a month ago in OCG in the Next Challengers(902) booster pack.While being a cute a cuddly archetype,nobody saw them deadly.For me,I also don't find them competitive because they are overshadowed by lot of obvious archetypes in the same set like Qliphorts and Shadolls.Most players found this deck a trash.Well if you ask me,I always find beauty in all not so popular cards and that includes furnimals.Their playing style is fusion summoning "Des-Toy" fusion monsters and gain advantage through little "Furnimal" mosters.

Q:So that's it? a boring beatdown deck with no defense or even outs vs. cards of the opponent?

Well maybe your probably right,but adding a few techs won't harm right? And about those tech cards,I will mention them below and they are one of the most relevant part of this deck so keep on reading okay? :)

Let's start with the core monsters first!

NECH-JP017
Furnimal Dog

Earth Fairy / Effect
LV4 1700/1000
You can only use the effect of “Furnimal Dog” once per turn.
(1) When this card is Normal or Special Summoned from the hand: You can add 1 “Edge Imp Scissors” or 1 “Furnimal” monster from your Deck to your hand, except “Furnimal Dog”.

The key monster of the archetype.It can search any furnimal monster including "Edge Imp Scissor" and it can also start a combo with "Furnimal Bear" which then search "Toypot" for some fun.Definitely at 3





 NECH-JP018
Furnimal Owl
Earth Fairy / Effect
LV2 1000/1000
You can only use 1 “Furnimal Owl” effect per turn, and only once that turn.
(1) When this card is Normal or Special Summoned from the hand: You can add 1 “Polymerization” from your Deck to your hand.
(2) You can pay 500 Life Points; Fusion Summon 1 “Des-Toy” Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.

Like Dog,this card is an automatic plus 1.This card cans earch your polymerizations.Run 3





NECH-JP016
Furnimal Bear
Earth Fairy / Effect
LV3 1200/800
You can only use 1 “Furnimal Bear” effect per turn, and only once that turn.
(1) You can send this card from your hand to the Graveyard; Set 1 “Toypot” directly from your Deck.
(2) You can Tribute this card, then target 1 “Polymerization” in your Graveyard; add that target to your hand.

Searches Toypot,one of the main card of the deck.It dumps your edge-imps and the techs I'm talking about awhile ago which I will discuss later on.Run 3



NECH-JP019
Furnimal Cat
Earth Fairy/Effect
LV1 700/300
You can only use the effect of “Furnimal Cat” once per turn.
(1) If this card is sent to the Graveyard as a Fusion Material Monster: You can target 1 “Polymerization” in your Graveyard; add that target to your hand.

It fetches your polymerizations in the graveyard just like the shadoll fusion monsters but since there are still no new supports for them,definitely add 3 for the consistency of Toypot effect.








NECH-JP020
Furnimal Rabbit
Earth Fairy / Effect
LV1 300/1200
You can only use the effect of “Furnimal Rabbit” once per turn.
(1) If this card is sent to the Graveyard as a Fusion Material Monster: You can target 1 “Edge Imp Scissors” or 1 “Furnimal” monster in your Graveyard, except “Furnimal Rabbit”; add that monster to your hand.

It's "Furnimal Cat's" partner in crime hehhe. In the contrary,it fetches fallen furnimals in your graveyard especially your furnimal dogs and bears.Run 3

NECH-JP015
Furnimal Lion
Earth Fairy / Effect
LV4 1600/1200
(1) When this card declares an attack: This card gains 500 ATK until the end of the Battle Phase.

I actually don't see the point of this card.REALLY.Well,it can pair up with dog for rank 4 plays but that's just so random.Maybe in the future they will create a fusion monster which requires this card.For now run 0.






NECH-JP014
Edge Imp Scissor / Edge Imp Scissors
Dark Fiend / Effect
LV3 1200/800
You can only use the effect of “Edge Imp Scissors” once per turn.
(1) If this card is in your Graveyard: You can return 1 card from your hand to the top of your Deck; Special Summon this card from your Graveyard in face-up Defense Position.

Ah! our new favorite scissor who destroys are furnimals and turn them into zombies.Without him,you obviously cannot fusion summon Des-Toy fusions.I cannot suggest 1 only on the deck since you definitely need to see this as fast as possible.Run 3.




Fusions:

NECH-JP046
Deathtoy Scissor Bear / Des-Toy Scissors Bear
Dark Fiend / Fusion / Effect
LV6 2200/1800
“Edge Imp Scissors” + “Furnimal Bear”
(1) When this card destroys an opponent’s monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Card whose effect makes this card gain 1000 ATK.

It gets big.Really really big.But trust me,you will rarely summon this card.Run 1.I'm so glad it's the ultra rare hahah!







NECH-JP047
Deathtoy Scissor Wolf / Des-toy Scissors Wolf
Dark Fiend / Fusion / Effect
LV6 2000/1500
“Edge Imp Scissors” + 1 or more “Furnimal” monsters
Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways.
(1) This card can make any number of attacks per Battle Phase, up to the number of Fusion Material Monsters used to Fusion Summon it.

This card is your main fusion monster that enables your OTK.It's also just a rare card so you can get as many as you want.RUN 3.




Theme Spell card:

NECH-JP060
Toypot
Continuous Spell Card
(1) Once per turn: You can discard 1 card; draw 1 card and reveal it, then you can Special Summon 1 monster from your hand if the revealed card is a “Furnimal” monster. Otherwise, discard the revealed card.
(2) If this card is sent to the Graveyard: You can add 1 “Edge Imp Scissors” or 1 “Furnimal” monster from your Deck to your hand.

This is the main engine of your deck. If this card is just sent to grave from anywhere,you can search your furnimals and edge-imps! and definitely it combos with owl and dog and it lets you dump your scissors and my techs that I will discuss below.And did I mention it is searchable? Well probably not awhile ago but now I'm mentioning it so haha! Keep reading still so you can know those techs! haha
Run 3


Tech cards!( oh finally)

This are some tech cards that I will mention based on my analysis and testing.

Tour Guide from the Underworld-Definitely a card worth adding.Again it searches your Edge imps and it is a plus 1 by herself.

Plaguespreader zombie-With the recent unlimiting of this card,it definitely shine on another deck.It functions almost the same as Edge-imp and most of all it can open synchro otions which can range from level 3-11 synchros! These synchros are the ones you will use to have an out on cards deployed by your opponent which our des-toy fusions can't handle.It also combos with Toypot.

Destiny Hero Malicious-It will never be dead in your hand because you can just dump it with toypot and moreover,you can pair it with plaguespreder to make any level 8 synchros particularly Beelze,king of diabolic Dragons and Rank 6 options with any Des-Toy fusion monsters.It can be used as a draw engine together with Destiny draw


-Destiny Draw-Gives much needed draw power together with malicious.

-Dark armed dragon-You have many dark monsters in your main and extra deck and you can control your graveyard so this pesky card is not that hard to summon.

-Allure of Darkness-you have many DARK cards and your banished dark cards can always be retrieved with Leviair.

-Polymerization-Duh? its your card to go for fusion summon.And it's the cheapest and one of the oldest card in YGO history.

-Beelze,King of Diabolic Dragons-It's one of your favorite synchro in the deck.One of the strongest synchro monster in YGO History.Just be warned with a Castel and an Ark Knight.

Draconecro,Nethersoul Dragon-just incase you draw your 2 plaguespreder zombie.This requires 2 zombie type monsters LOL.









So there you have it!

I'm leaving the deck build to all of you since YGO players are smart and we all agree(do you?)
Til next article!
Don't forget to share this post to your friends!

Wednesday, August 13, 2014

"Rogue Decks will no longer be Rogue"-Various deck Recipes for Players on a Budget

(J.) Aloha!

It's been a while since I last posted here due to my very hectic schedule.Raging Masters booster sp(SPRG) has just been released a few days ago and I'm very excited for the new cards it has.These includes cards for Reiji's DDD,Gem-Knights,X-Sabers and Constellars. The content of the booster itself is great and I can't help myself to buy more packs.Well enough for the sharing part.Today,I will share some of my deck ideas regarding on the so called "Rogue Decks" that may see little to no play but can be a good one if piloted well.Without further intro,I will now introduce them all to you!

Are you tired of going to your locals just to face decks such as Shadolls, Tellarknights,masked heroes or even the new Qliphorts? Do you want to try your favorite deck but afraid to lose everytime to the aforementioned decks I have mentioned? Or maybe,you really want but the price tag hinders you from playing it?(In real life off course) Well worry no more because we will share some deck recipes and ideas that can help you choose the most appropriate deck that can compete with the popular meta decks but also compliments your tight budget! :)


Let's Start!


1.)Gem-Knight/Seraphs



"Let's absorb everything!"
Have you tried playing "Gem-Knights"?
Have you heard about the very cool "Absorb Fusion" ?
Why not combine them with your splash-able "Star Seraph Engine"?

Seems Legit Right?
While you consume hand cards by fusion summoning,you can earn card advantage through "Star Seraph" cards!
And finally! You can now have access to "Gem-Knight Seraphinite"

Heres a sample Build:
Deck:Gem-Knight/Star Seraphs(Post July OCG banlist)
mons:24
3 Rescue Rabbit
3 Gem Armadillo
3 Gem-Knight Tourmaline
3 Gem-Knight Garnet
3 Gem-Knight Obsidian
3 Gem-Knight Lazuli
3 Star Seraph Scepter
3 Star Seraph Sovereign
spells:14
3 Gem-Knight Fusion
3 Absorb Fusion
3 Soul Charge
3 Mystical Space Typhoon
1 Monster Reborn
1 Heavy Storm
traps:2
2 Vanity Space
Extra:15
2 Gem-Knight Zirconia
1 Gem-Knight Prismaura
1 Gem-Knight Citrine
1 Gem-Knight Seraphinite

1 Gem-Knight Topaz
1 Daigusto Emeral
1 Stellarknight Delteros
1 Lavalval Chain
1 No.101 S.H.Ark Knight
1 Castel Avian Skyblaster
1 No.16 Shock Master
1 Gagaga Cowboy
1 Evilswarm Exciton Knight
1 Felgrand,the Divine Dragon Knight

credits to J.


2.)Saphira Djinn/Seraphs

"All hail the Queen"

Here's the second one.This one focuses on "Saphira,the Dragon Princess" that capitalizes on gaining advantage through ritual summon and locking down your opponents with the use of "Djinn Rituals".In addition,since Saphira Djinn decks main problem was losing hand advantage,we include the famous Star Seraph engine/Soul Charge to compliment hand and field advantage.

Deck:Saphira/Star Seraph
mons:27
3 Saphira,the Dragon Princess
3 Djinn,releaser of Rituals
3 Djinn,Demolisher of Rituals
3 Tour Guide of the Underworld
3 Manju,the Ten Thousand Hands
3 Star Seraph Scepter
3 Star Seraph Sovereign
2 Honest
1 Black Luster soldier,Envoy of the Beginning
3 Gyakuteno Megami
Spells:13
3 Hymn of Blessing
3 Advance Ritual Art
1 Heavy Storm
3 Preparation of the Rites
3 Soul Charge

Extra:
1 Wind-up Zenmaines
1 Number 16.Shock Master
1 Stellarknight Deteros
12 rank 3 and rank 4/6

3.)Koaki Meiru/Rock Stun

"Shining Shimmering"

For our third entry: You want a deck that can negate your opponent spell,trap,monster and even your opponent's breathing?(Well not exactly)

But your tight on budget and afraid to be touched by 4 consecutive banlist a year?

Maybe "Rock Stun/Koa'ki Meiru" is the deck for you!! And it's made even faster with the inclusion of "Diamond Core of Koa'ki Meiru" !

Heres a sample decklist:
Deck:Rock Stun
mons:18
3 Koa'ki Meiru Wall
3 Koa'ki Meiru Guardian
3 Koa'ki Meiru Sandman
3 Fossil Dyna Pachycephalo
3 Block Golem
3 Cardcar D
spells:9
3 Pot of Duality
3 Diamond Core of Koa'ki Meiru
3 Forbidden Lance
traps:13
3 Dimensional Prison
3 Skill Drain
3 Compulsory Evacuation Device
2 Bottomless Trap Hole
1 Solemn Warning
1 Solemn Judgment
extra:
1 Gogogo Goliath
14 generic Rank 4

credits to J.



Well,that's it!

On the following days,I will share more deck ideas so make sure you follow this blog.In the meantime,I think I may not be able to pursue my Qliphort deck anymore due to Qliphort disc price is now as high as the heaven skies!(Which I was afraid at the start). And because of that,I might as well wait for the next booster in November(aww what took it so long?) call the Secret of Evolution.Hopefully,I can build my next deck out of that booster haha!

Til next post!

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note:All decks presented follows the latest OCG banlist.TCG readers might customize the decks according to their own banlist.


Sunday, August 3, 2014

Let's RespectYGO!

Good Day!
For all my avid viewers and supporters of this humble blog,you can reach us out to this following sites at the same time:

Facebook:
https://www.facebook.com/pages/RespectYGO/256742574524196?ref_type=bookmark

Twitter:
https://twitter.com/RespectYGO

Respectygo!

-J.

Tuesday, July 22, 2014

YGO-A Very Sad Story

Good Day!
This is J.
Today,I will share my thoughts regarding on the current state of our meta in our country.Last Sunday,I tackled about a short guide regarding "Qlipoth" archetype.Since the release of The Next Challengers(NECH) booster pack,I already have a very bad feeling.As I have told you,I won't be releasing any traffic regarding on my last post unless some of my followers tend to read it.
The thing that saddens me the most right of this moment is on how people on our meta hype about them.Surely,the archetype itself is very decent on it's recent debut and there is no wonder that they will make a sudden impact which I am really scared of.I will tell you guys the reason so keep on reading.

As duelists,we all agree that we started from all our humble beginnings.Most of us guys are influenced by our friends while others are encouraged by the anime itself.While there are vast of different card games that is  popular like Cardfight Vanguard,Magic the Gathering,Pokemon TCG etc.,still we stick to this card game because we already became a fan of it.There is no doubt that Yu-Gi-Oh! is a very fun activity to play and to gain some friends.We also agree to the fact that trading cards is fun....wait? this is a trading card game right and not some serious business?

Well,let's get straight to my point.At the beginning,we select our deck of choice.We pick the right cards and the right build that will adapt to the changes of the format.Of course,money does matter.When you have spare cards,it's either we sell them or we trade them to our co-players.In other words,we are very proud to support the game we love.But the thing that really makes me sad is that there are players who somewhat in a point almost make them their livelihood or somehow do not let beginners and players on a budget to cope up.

Let's face it.I know that we are in a same goal which is to support the game and to make our community big.But do you think that you can encourage a player to support ocg if you hype the price of the cards itself?
If your one of those players who are born to take advantage of others,well I will not comment about that.But if your goal is to make our community big,you must be considerable for the new players you want to encourage.

Secondly,I want to discuss about one of the major factors why we play this game-to gain respect.As an individual,if you want to be respected,you must learn how to respect others too.While some people have already proved something on the game,it is the time you must be more humble and polite.In short,you must be a role model to others.There are many old and existing players in the game but what I notice about the community is that some players became arrogant and to an extent,disrespecting others.But still,there are some who remain very polite that's why up until now they gain my respect.Well for me,no matter what success you achieve,you must remain approachable and nice.

Lastly,I am sad about the hype that Qlipoths are gaining.One of the sole reason why I prevent my last article to spread throughout networking sites is that I dont want to hype it that bad.But now,I myself do not have idea that they are already been hyping about it and to the point that they are selfishly promoting it together with their very very high tag prices.I am not against it just because I will make the deck in the future but this has always been happening every format just like what they did to Dragon Rulers,Artifact etc.

As a conclusion,I am not against those attitude of some players but I will not tolerate them to continue doing those things.Maybe,they are promoting the game based on their perspective which I myself and some others don't really like.What I can promise as a player is still to respect them because at the very least they do not give up on supporting the game for so many years.I would like to commend those players who really in love with the game.I am very sad for players who just hapenned to quit the game because of the some pointers that I have mention above.But I d believe in the saying that people change and I wish that these changes will promote friendship and sense of belonging towards the game.Again,I am just here to share my thoughts and I'm very hopeful that I can whisper the word "change" to their ears(or maybe touch their hearts? hehe).

Still,I am hoping that I can still continue building the deck and still continue to play the game.
That's all for today.Don't give up guys!
Let's respect the game we love!


-J.


Sunday, July 20, 2014

(J.)The Right Tool for the Right Deck! - Official Guide to Qlipoth

Hello Guys!
Today,I'm gonna make a post which will not make heavy traffic from facebook (Not unless they share this post) to avoid hype.
As all we know ,The Next Challengers(NECH) in OCG has just been released yesterday(some are earlier) throughout selected Asia countries.
Just because I'm in the mood and I was in a long hiatus on sharing my thoughts here due to some tedious school works and personal life LOL, I'm gonna make another guide for my next OCG deck "Qlipoth".
Just to share this with you(and for those who read my earlier posts),I am a previous Sylvan player. Well based on my experience ,Sylvan tend to do a lot of unique plays but still I'm looking for a certain "OOmphh" in a type of deck.(If you know what I mean.)
What I am ranting about is that Sylvan still is outclassed by newer archetypes.Recently I just sold my Sylvan deck because I want to find
myself(In terms of Yugioh). I wanted a deck that is purely unique at the same time is in the trend and most of all can do powerhouse plays. Accidentally,I found out some news about these new machines called Qlipoths.At first,I thought it might be boring to play machines because people will just splash the very popular Machina which I want redundant and ubiquitous.But when I read the effects of these machines,I know this will be the perfect deck for me.On this giude,I will add the rarities and also sort them acording to their usefulness.(Monster/Spell/Trap) .So let's start shall we?

"Qlipoth" is a new archetype that debuts in The Next Challengers(NECH) booster pack and it is all about utilizing the new mechanic "Pendulum" and tribute summoning.So it's like present meets past!
The key card of these deck is no other than "Qlipoth Tool" which can search any card from their arsenal and their power plays usually involves this card and without "Qlipoth Tool" means minus in card advantage and poor consistency.Agree?

MONSTERS:

NECH-JP021-Rare
Qliphoth Tool
Earth Machine / Pendulum
LV5 1000/2800
Pendulum Scale: 9/9
Pendulum Effect:
(1) You can only Special Summon “Qliphoth” monsters. This effect cannot be negated. (2) Once per turn: You can pay 800 Life Points; add 1 “Qliphoth” card from your Deck to your hand, except “Qliphoth Tool”.
Flavor Text:
System initializing Replica Mode…
Error. Cannot run C:\sophia\sefiroth.exe
Attempting to run Program from unidentified source
Run C:\tierra\qliphoth.exe? …[Y]
System initializing Automated Mode.

-Just what I said,Qlipoth tool is the heart of the deck.Without him,this archetype will be bad and not consistent at all.I added the rarity because as players,we know that it affects on creating our decks.Good thing,it is a rare card only and surely it will be cheap or at least easy to acquire.This is great.
RUN 3

NECH-JP024-SUPER RARE!!!!!!! RAWWR
Qliphoth Disk
Earth Machine / Pendulum / Effect
LV7 2800/1000
Pendulum Scale: 1/1
Pendulum Effect:
(1) You can only Special Summon “Qliphoth” monsters. This effect cannot be negated. (2) “Qliphoth” monsters you control gain 300 ATK.
Monster Effect:
(1) You can Normal Summon this card without a Tribute. (2) If this card was Special Summoned or Normal Summoned without a Tribute, its Level becomes 4 and its original ATK becomes 1800. (3) If this card was Normal Summoned, this card is unaffected by effects activated by monsters whose original Level or Rank is lower than the Level of this card. (4) If this card is Tribute Summoned by Tributing a “Qliphoth” monster: You can Special Summon 2 “Qliphoth” monsters  from your Deck, but they are destroyed during the End Phase.

-So it's a Super Rare!(Faints).One of the main factors that I look upon choosing my deck are the rarities of cards.So yeah,Disc is an SR. It's still good because it actually compliments the artwork and I'm in loved with it dont you agree?.It's so beautiful! Still,this is the second of the main card in Qlipoth.It basically calls 2 more brothers upon tribute summon and it laughs on Rank/level 6 or lower mosters like flipped effect shadoll lizards,ryko,gorgonic guardian,monarch etc. It's pendulum scale is useful too because it's  1/1 and we have only two Qlipoth monters with that pendulum scale so better add more of those two in your deck so you can pendulum summon consistently.Overall,I like this card and it definitely has good artwork.
RUN 3 or 2 if you only have 2,why would I force you anyway? eh? haha


NECH-JP022 COMMON(Thank Goodness)
Qliphoth Archive
Earth Machine / Pendulum / Effect
LV6 2400/1000
Pendulum Scale: 1/1
Pendulum Effect:
(1) You can only Special Summon “Qliphoth” monsters. This effect cannot be negated. (2) “Qliphoth” monsters you control gain 300 ATK.
Monster Effect:
(1) You can Normal Summon this card without a Tribute. (2) If this card was Special Summoned or Normal Summoned without a Tribute, its Level becomes 4 and its original ATK becomes 1800. (3) If this card was Normal Summoned, this card is unaffected by effects activated by monsters whose original Level or Rank is lower than the Level of this card. (4) If this card is Tributed: You can target 1 monster on the field; return it to the hand.

-Here is another one and it's a common one!. Again,its one of the 1/1 pendulum scale Qlipoth and we definitely love the compulsory effect for Shadoll and Yang Zing match-up.Since we only have few monsters in our arsenal,I suggest running max copies.
RUN 3 It's common.No excuses.

NECH-JP023 COMMON
Qliphoth Genome
Earth Machine / Pendulum / Effect
LV6 2400/1000
Pendulum Scale: 9/9
Pendulum Effect:
(1) You can only Special Summon “Qliphoth” monsters. This effect cannot be negated. (2) Monsters your opponent control lose 300 ATK.
Monster Effect:
(1) You can Normal Summon this card without a Tribute. (2) If this card was Special Summoned or Normal Summoned without a Tribute, its Level becomes 4 and its original ATK becomes 1800. (3) If this card was Normal Summoned, this card is unaffected by effects activated by monsters whose original Level or Rank is lower than the Level of this card. (4) If this card is Tributed: You can target 1 Spell or Trap Card on the field; destroy it.

- Yet another common rarity qlipoth.Its basically an archive,the only difference is that they differ in scales and also this one is for S/T destruction. Nowadays,people mainly focuses on monsters and have only few backrows.This is useful as our secondary 9/9 pendulum Qlipoth.For now,we should maxed this out so we have more targets for Disc.
RUN 3.


 NECH-JP026-RARE
Apoqliphoth Killer
Earth Machine / Effect
LV10 3000/2600
Cannot be Special Summoned. Must be Tribute Summoned by Tributing 3 “Qliphoth” monsters. (1) This Normal Summoned monster is unaffected by Spell/Trap Effects, or the activated effect of a monster whose original Level or Rank is lower than this card’s Level. (2) All Special Summoned monsters lose 500 ATK and DEF. (3) Once per turn: You can have your opponent sends 1 monster they control or have in their hand to the Graveyard (for no effect).





 -Actually,this one deserve a Super Rare Status rather than Shell because is artwork is plain baddass!.Whoever create this will be my idol.This is based on the lore the boss monster that will bring apocalypse to the present universe but then stopped and controlled by nephilim so at the end it becomes Shadoll Shekhinaga.If Qlipoth fortress is present on your field and you summon this card,it's basically GG unless your opponent plays a random Volcanic queen or summon Star Eater.It is searchable by tool and Saqlipoth so you dont need to run many.
RUN 1 or 0 if you think it will end up dead draw but I doubt it.


NECH-JP025-COMMON
Qliphoth Shell
Earth Machine / Pendulum / Effect
LV8 2800/1000
Pendulum Scale: 9/9
Pendulum Effect:
(1) You can only Special Summon “Qliphoth” monsters. This effect cannot be negated. (2) Monsters your opponent control lose 300 ATK.
Monster Effect:
(1) You can Normal Summon this card without a Tribute. (2) If this card was Special Summoned or Normal Summoned without a Tribute, its Level becomes 4 and its original ATK becomes 1800. (3) If this card was Normal Summoned, this card is unaffected by effects activated by monsters whose original Level or Rank is lower than the Level of this card. (4) If this card is Tribute Summoned Tributing a “Qliphoth” monster(s), this card can attack twice during each Battle Phase, and if it attacks a monster in Defense Position, inflict piercing Battle Damage to your opponent.

-It is our third pendulum 9 monster and for me is on the bottom of our monster's list.Okay,let's get staright to this.So basically it really looks like a Shell and I dont want to see Shells in my hands because I used them as decors.(Guys,please support my joke hehe).Its a dual attacker piercing monster and if tributed,it is unaffected by rank/level 7 or lower monster(S) so no Big-eye,Drago-sac,ranf fours etc.The only downside of this one is it can only shine through battle phase though it can end games with massive damage he can bring in,today's meta is a responsive one.Meaning,your opponent might use compulsory and bottomless/torrential tribute before this card shines unlike disc which can call an ally upon summon.
RUN 0 or 1 if you like.

SPELLS:(Yes they have and it's searchable)


 NECH-JP061-COMMON
Saqliphoth
Equip Spell
Equip only to a “Qliphoth” monster. (1) It gains 300 ATK and cannot be destroyed by battle. (2) It can be used as 2 Tributes for the Tribute Summon of a “Qliphoth” monster. (3) If this card is sent from the field to the Graveyard: You can add 1 “Qliphoth” monster from your Deck to your hand.
 -It's a slightly slower ROTA but definitely stronger than rota.It can make the equipped Qlipoth monster immune to battle destruction and it can make it a single 2 tribute monster.The most important thing to not here is than it cannot miss the timing and even if your opponent blindly use MST here,it can still trigger.This card is good.The artwork is great too.
RUN 3

NECH-JP062-COMMON
Qliphothtress
Field Spell
(1) You can Normal Summon 1 “Qliphoth” monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) (2) The Normal Summons of “Qliphoth” monsters cannot be negated.

-Now we have our themed field spell.On the artwork,there we have Nephilim riding Apoqlipoth Killer and they are destroying the two synchros of Yang Zing.(Is Yang Zing that bad?).Guess what,it can make our normal/tribute/special immune to solemn brothers.This card combos well with Apoqlipoth Killer as you can see on the artwork.You can also gain an additional summon for our Qlipoths.
-RUN 1 or 2.It is searchable by tool.It is a great bait for MST.


TRAPS:

NECH-JP073
Apoqliphoth
Trap Normal
You can only activate 1 “Apoqliphoth” per turn. (1) Add up to 3 face-up “Qliphoth” Pendulum Monsters from your Extra Deck to your hand.

-What?! Naturia Sacred Tree is being lifted by an unknown Qlipoth?(Probably on the next set after Next Challengers).Based on the DT Story,Naturia Sacred Tree is responsible for the balance of the DT World and this unknown monster is trying to ruin the balance which is then might result to an apocalypse.(So it is named Apoqlipoth). Enough with the trivias,this card is our themed avarice from extra deck and it is good if you already lack Qlipoth monsters to search.
RUN 1.You don't need to play 3.Its just for emergency moments and it is again searchable by tool.

NECH-JP074 COMMON
Qliphothran
Trap Normal
(1) All Normal Summoned “Qliphoth” monsters gain 300 ATK, have their effects negated, and are unaffected by other Spell and Trap Effects. These changes last until the end of this turn.

-I knew this will be coming and it did.We now have a theme forbidden lance/chalice for our normal summoned Qlipoth.
On the artwork,looks like Qlipoth Tool is the one who is the one behind the big machine who happened to lift Naturia Sacred Tree.
Overall,this card is slightly good but not overpowered.
RUN 1.It is searchable by tool and you definitely don't want your normal summoned Qlipoths be prone to spell/trap.



SUPPORT CARDS:

 Summoner's Art
Normal Spell Card
Add 1 Level 5 or higher Normal Monster from your Deck to your hand.

-One of the most underrated cards in yugioh history but now has a new deck to shine with.It is yet another ROTA for tool and this helps us to have our favorite tool as fast as possible.It is also a normal spell card so we do not have the Tenki-like feeling that it can be negated by Mystical Space Typhoon.(But remember that MST DOESN'T NEGATE!!).It only makes continous spell/trap fail to resolve.

RUN 3.




NECH-JP002 RARE?
Entermate Trampolynx
Earth Beast / Pendulum / Effect
LV2 300/300
Pendulum Scale: 4/4
Pendulum Effect:
You can only use the Pendulum Effect of “Entermate Trampolynx” once per turn.
(1) When you Pendulum Summon: You can target 1 card in a Pendulum Zone; return that target to the hand.
Monster Effect:
(1) When this card is Normal Summoned: You can target 1 card in a Pendulum Zone; return that target to the hand.




-it must be renamed to "Entermate TRUMPolynx" because it is remarkably a trump card.It has a very good combo with Tool and this is one of your other priority to put on your other scale together with tool.
 This card is good.
Run 1-3 .If you will ask me,I will put 3.Whatever you prefer.

 Forbidden Chalice
Quick Play Spell Card
Target 1 face-up monster on the field; until the End Phase, that target gains 400 ATK, but its effects are negated.

-This one deserves a special mention.It makes our pendulumed summon/normal summon Qlipoth as Big as a ship. Not only that!
It can also be useful for matchup that relies on monster's effect whether it's on main phase or battle phase.
RUN 1-3.







 The Monarch's Storm Forth
Quick Play Spell Card
Once during this turn, if you would Tribute Summon a monster, you can Tribute 1 monster your opponent controls as 1 of the Tributes required for that Tribute Summon. You can only activate 1 "The Monarchs Storm Forth" per turn. You cannot Special Summon monsters from your Extra Deck the turn you activate this card.
-This card is good and rarely dead in hand adding the fact that all of our themed monster's can be tribute summoned. It is also a plus that it doesn't target nor destroy that monster it tributed.
-RUN 1-3






Skill Drain
Continuous trap card
Activate by paying 1000 Life Points. The effects of all face-up monsters on the field are negated while those monsters are face-up on the field (but their effects can still be activated).

-You can now normal/pendulum summon pseudo barbaros because of this card.Pendulum summoning Qlipoth while this card is on the field is a great combo considering you can summon up to 5 unlike stun decks which can only summon once or twice.
RUN 1-3









CLOSING REMARKS:

So that's it,hope you enjoyed reading my article.Since I will not do any traffic from social networking site,feel free to share this post to your friends.Now,I'm planning to buy my complete set probably after their release on our country.So probably,my next post will be my tournament reports regarding Qlipoth so you better watch that out! Actually,I planned to do my powerpoint presentation but I found writing about this is rather more interesting hehehe.I will now end the article because my fingers are badly hurting right now because of massive typing hehe.
Don't forget to follow and comment to my posts!

til next time

-J.

Wednesday, July 9, 2014

"Change is Inevitable"-Analysis and Tips(July 2014 OCG Version)

(J.)"Welcome to the new format!"
Where Evilswarm and Six Samurai Rejoice!
While leaving Artifacts and Dragons in Despair(Well not Exactly Though xD)

Today,I'm gonna make an in-depth analysis towards the newly announced July 2014 OCG Ban list.For those who were still not aware,here is a quick recap of the changes made in the OCG.

Forbidden:
none


Limited:
Artifact Moralltach
Armageddon Knight
Dragon Ravine
Dragon Shrine
Needle Bug's Nest

Semi-Limited:
Evilswarm Ophion
Elemental HERO Bubbleman
Chronomaly Nebra Disk
Legendary Six Samurai -Shien
Wind-Up Shark
T.G Striker
Mezuki
Abyss-Sphere

Unlimited:
Chaos Sorcerer
Plaguespreader Zombie
Cyber Stein
Rescue Rabbit
Fire Formation-Tenki
Royal Tribute
Black Whirlwind
Sacred Sword of the Seven Stars

My Reaction:
Forbidden:
"I'm a survivor.I'm gonna make it!" - Morraltach"
-None:For some reason,Konami ought not to ban anything because maybe they believe that there is no card yet worth banning.(But I guess Number 16:Shock Master deserves a spot considering it will not let you play cards which is unhealthy.)

Limited:
-Artifact Morraltach: While the limiting of this card is very unexpected and players tend to consider it a hoax before,well here is a valid evidence for that.While being one of the most annoying shadoll and tellarknights being extremely a popular choice,I barely saw Artifacts topped like they did on February 2014 Format.Well all I can say is this is Konami's clear message to players to try their new products.(Marketing Strategy perhaps.)
disruption cards in the game,due to
-Armageddon Knight: Dark decks are slightly hit in a way. But with the existence of Mathematician,I doubt it will put a great change.
-Dragon Ravine:At last,OCG finally came to realize that this card is one of the main reason why Dragon Rulers are still dominating consecutive formats.Its a good way to tame them down a little bit.
-Dragon Shrine:Double foolish burial is unhealthy.It's like a toned down version of Future Fusion(Which is now banned.).Oh well.
-Needle Bug's Nest: A trap version of Future Fusion is not healthy either.It actually deserves to be banned in my opinion.

Semi-Limited:
"Two is better than one" -Taylor Swift-
-Evilswarm Ophion: Get your Champaigne! Evilswarms are back!Nah,at least they can hinder El-Shadolls a little bit harder now but Tellaknights will definitely laugh at them.But still,It's relatively a weird choice like what they did to Honest and Dark Armed Dragon.We'll see in the future though.
-Elemental HERO Bubbleman:Again,to promote Heroes with the advent of the new Masked Hero Structure deck which is also now beginning to top nowadays.
-Chronomaly Nebra Disk:Stratos on Crack.A very strong card.
-Legendary Six Samurai-Shien:The brother of Ophion.If you combined their names,you can create the word "Annoying".(Hate much? haha).Again,it can hinder opponent's Spell and traps as if you have two  face up Shock Master declaring Spell and traps.But still,Shien is easily removed by the infamous Rank 4 tool box so its not really a problem nowadays.(Unless your playing some spell/trap reliant decks like Spellbooks. You know what I mean)
-Wind-up Shark:Decent addition to the wrecking boat of Wind-ups.
"Let me spell the word Negate" -shien-
-T.g Striker:I don't even know why this card is even in the ban list.Tell me why?(With matching teary eye T.T)
-Mezuki:Who uses zombies nowadays? But I found some interesting combos using Dragon's mirror to summon Draconecro the Nethersoul Dragon! Pretty interesting right?
-Abyss-Sphere:Yes,giving them a pair of balls is good.But please be open-minded with this statement haha!

Unlimited:(up to 3 ofcourse not to infinity and beyond LOL)
-Chaos Sorcerer:Aside from Rogue decks,no one uses this card because BLS is alot better.
-Plaguespreader Zombie:Let's spread the Plague!
-Cyber Stein:Are you willing to pay 5000 life points and be veilered and warninged? Definitely,the answer is no.Soul charge drawback is lot better than this card.And I will not gonna use Effect Veiler and Solemn Warning as verbs ever again.My apology :)
-Rescue Rabbit:Duelists all time favorite Bunny! It's like Bugs Bunny in Looney Tunes but I doubt it's funny when you see this coming.
-Fire Formation -Tenki:Seems like Konami wanted to bring back old decks huh.
-Royal Tribute: Play this VS. Shadolls and I'll watch your reaction after it resolves.
-Black Whirlwind:What's next? Unlimited Gale?
-Sacred Sword of the Seven Stars: A miracle in disguise for the obvious Dragon Rulers.


"Where's that pesky rabbit?"


Overall,I can say that these hits are pretty solid and seemingly OCG wanted to bring back older decks to make the meta more diverse than ever.Although I'm not sure if people will felt these changes(Well aside from Artifacts crying on the corner of the room),I can say that the format is always varying and we have no choice but to adapt on these changes.Yes! It's confirmed! Change is Inevitable!

-J.

Tuesday, July 8, 2014

A Chaotic Battle:Shadoll Vs. Tellaknight format Discussion

Welcome duelists!


I am Kazuhiko Takashi( Not the creator itself,Mr. Kazuki Takahashi).I one of the new writers of RespectYGO:the game we love .For my very first article,I would like to share my thoughts about the two infamous decks that literally shines this format.(Yes,they literally shines for some reason.)

Who are they?

I'm talking about these two decks namely Shadoll and Tellaknights.There's no doubt that these two decks brought chaos literally to some players.(I'm saying this because other duelist lose all their hopes and dreams when they are about to compete with these decks,well not exactly their dreams though that's insane :D )
In other terms,people tend to side heavily for these decks.Early April,the meta consists mostly of Shadoll but with the recently held World Championship Qualifier,people discover some light on Tellaknights.

Reasons why these decks are extremely a Popular Choice :

Shadoll:With extremely powerful effects ranging from monster destruction,monster revival, and search power,there is no doubt that Shadoll is definitely a force to be reckoned with.Not only that,they also have the ever powerful Shadoll Fusion in their arsenal as well as the well-known El-Shadoll Midrash and El-Shadoll Nephilim.Many people mentioned that this deck resembles similarly as the good ol' Evilswarms but I think Shadolls can create a mark in the history in the future years as one of the greatest decks in terms of control.
Budget wise,while many people claim that they are quite expensive because of their rarities,well I can call it one of the balancing tactics of Konami.Well at least they can get the most out of their investment because its definitely worth investing right?

Overall,Shadoll is extremely one of the best choice if you want to have a competitive meta deck this July format adding the fact that they will surely get a boost for the upcoming The Next Challengers(NECH) booster pack.Exciting!


Tellaknights:Next up is one of the so called "Rogue deck" at the start of April ban list but later on received some appreciation in tandem with the Star Seraph "Brothers" namely Star Seraph Scepter and Star Seraph Sovereign(Well I'm not exactly sure if whose the male or the female or if they have a gender LOL).

Tellaknights are known for its great consistency and together with Star Seraphs,they'll surely be the great contender this format.
Budget wise,it is definitely cheaper to build than Shadolls considering their low rarities aside from Satellaknight Delteros which is an Ultra.
Many people started to shift their gears to tellaknights and the latest OCG WCQ is definitely a great influence.Overall,I consider this deck a Tier 1 potential and I'm really sure that it can go along way with new support cards from The Next Challengers(NECH) to be released on July 19 in OCG.



To sum up,both of these decks definitely shows a great impression for many players.For players who wanted to start competitively,I highly suggest to try one of these.
In less than two weeks,a new booster pack will rise and I'm sure old and new decks will come across their way.But with these choices which is very solid like a rock,I'm pretty convinced that they can dominate future formats and to an extent,players will experienced a world of pain with Tellaknight and Shadolls,having a Chaotic Battle!!!!


Just Sayin...
Til next time!
Stay Tune for more articles!

-Kazuhiko