One of the reliable ways to deal with the opponent's plays is by using hand traps. Unlike regular traps set on the field or field negations, hand traps are quite unpredictable as they dwell in the player's hand cards...hidden..until the perfect timing arrives. In today's metagame, a lot of effects involve moving cards from the graveyard to a different place, and there is a perfect "haunted mansion" that is ready to cater guests. (*Door screeches*)
Does that ring a "Belle"? Well, well...allow me to introduce you to "Ghost Belle & Haunted Mansion." Enter the mansion and let's begin discussing. (*Thunder*)