(ArcKnight) Hello! I'm back! As always!
Here's a new card from the Secrets of Eternity(SECE),a new support for "X-Saber" cards!
Would this card bring them to the top tables once again? Let's have a short review.
Gottoms' Emergency Convocation
Normal Spell Card
If you control an "X-Saber" Synchro Monster: Target 2 "X-Saber" monsters in your Graveyard; Special Summon them, ignoring their Summoning conditions, but their ATK become 0, and they are destroyed during the End Phase. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Gottoms' Emergency Convocation" per turn.
It acts as a pseudo "Advance Heraldry Art" but you must control an "X-Saber" Synchro monster to activate this card.I must say,it's easy to create a number of synchros in an "X-Saber" deck provided that they are not negated.Great thing this card can also revived "X-Saber" synchros who are negated or not properly summoned.On the brighter side,we can now have another card to search with our "Saber Reflect".
On the second part,you cannot conduct your battle phase after resolving this card so unless a new X-Saber comes out that can combo with this card,your go to synchro is Gottoms(As seen on the art) and start to wreck havoc your opponent's hand cards.
One week left and the Secrets of Eternity pack will be released.Other unknown cards might provide the usability of this card. For now this is a decent card to boot.
-ArcKnight
Wednesday, November 5, 2014
Tuesday, November 4, 2014
"(RespectYGOer Decks #1): 4-Axis Yosenju"(Updated post SECE)
(ArcKnight) Hello there! It's me your favorite RespectYGOer! Bringing you yet another interesting deck to choose from! This time ,our team will post some creative deck Ideas that competitive or budget players may try!
Lore:
Normally, they confine themselves in deepest depths of stormy mountains training themselves, but once a month each year, they cause a great storm that descends to the lands below. People recognize their power as a natural phonemenon that transcends human understanding.
First on our list is what I called the "4-Axis Yosenju" .Well maybe it sounded nostalgic to hear the term "4-axis" as others may relate it to the very infamous 4-Axis Fire Fist deck since 2013.This time,we are going to incorporate the underrated part of the Yosenju which are the "Kamaitachi" brothers.
As of now,the "Kamaitachi" brothers currently consists level 4 Beast-Warrior type Yosenju monsters that swarms the field through massive normal summons to grind and perform an OTK and XYZ summon!
First,let's take a look at the core of the deck.As of today,most of these cards are relatively cheap due to their "all common" rarity in Booster SP:Tribe Force! You like that,do you?
Note:This variant unlike common "Yosenju" decks don't use the "Secret Technique of the Hermit Yokai" because the level 4 "Yosenju" will just return to your hand during your end turn.I'm glad that we are not obliged to run this card for us to be called a "Yosenju" deck albeit this card is a Super Rare in the set,.Although the pendulum "Yosenjus" are strong,they require a lot of set-up and you will only end up pendulum summoning "Daibakaze of Yosenju" because the level 4s can swarm on their own ways.This deck has a good Shadoll and Evilswarm matchup!.This is a mixture of Farm,Grind and OTK deck so if you are fond of these strategies,you should try this one!
Monsters:
Kamaitachi of Yosenju
Wind/Beast-Warrior/4
1600/500
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Kamaitachi of the Hermit Yokai". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
First off,it's our themed spot removal.It is a Beast-Warrior monstyer so it is searchable by Fire Formation-Tenki.It's a good grind game monster that forces negation.It has the same (1) effect like his three brothers that normal summon other Yosenjus .It has a spirit-esque effect during the end of your turn so he can be reused during your turn again and again.
Kamanitachi of Yosenju
Wind/Beast-Warrior/4
1800/200
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Kamanitachi of the Hermit Yokai". This card can attack your opponent directly, but when it does so using this effect, any battle damage it inflicts to your opponent is halved. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Like kamaitachi,it packs the same (1) effect.It can also be searched by Fire Formation-Tenki.It has a unique effect that can attack your opponent's life points directly that can trigger Kamamitachi's search effect
Kamamitachi of Yosenju
Wind/Beast-Warrior/4
1500/800
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Kamamitachi of the Hermit Yokai". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Kamamitachi of the Hermit Yokai". You can only use this effect of "Kamamitachi of the Hermit Yokai" once per turn. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Our themed searcher in a monster form.It also normal summons an extra Yosenju from your hand and can farm a number of Yosenju cards as long as you inflict battle damage with your other "Yosenjus".Great card.
Yosenju Tsujikirikaze
WIND/Beast-Warrior/4
1000/0
During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of these effects of "Yosenju Tsujikirikaze" once per turn.
● During either player's Damage Step, when a "Yosenju" monster you control battles an opponent's monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn.
● You can target 1 "Yosenju" monster on the field; it gains 1000 ATK until the end of this turn.
-Post SECE,we have a new searchable KALUT that can also act as a beater that can exchange fists with Thunderking Raioh.This card is great but players may prefer to run any number of copies depending on their playstyle.
Other monsters:
Cardcar D
Earth/Machine/2
800/400
Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect.
Now your asking,"Why would I add a card that can waste my normal summon and is prone to negation?"
It's simple,to give a ride to your "Yosenjus"(That was a bad joke xD)
Actually,this card can be your best first turn play and it baits removal.In reality,there are times when you have no yosenju in your hand cards or you have two or more level 4 Yosenju but with the same name.This card solves that problem.Since this is combo-oriented deck,this card is your "go to play"card to thin your deck and maintain card advantage.It also baits negation and removal and it's a solid +1
Brotherhood of the Fire Fist-Bear
Fire/Beast-Warrior/4
1600/1200
Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard, then target 1 monster on the field; destroy that target.
Yet another +1 for the search effect or +2 if you use it's monster removal effect.This card can search your Fire Formation-Tenki that will latter search your Yosenjus.This card is a good grind card and it forces removal from your opponent.
Spells:
Yokai Shrine of Trials
Continuous Spell Card
Each time a "Yosenju" monster(s) is Normal or Special Summoned, place 1 Yosenju Counter on this card. You can remove Yosenju Counters from this card to activate these effects.
● 1 Counter: All "Yosenju" monsters you currently control gain 300 ATK until the end of this turn. (This ATK gain remains even if this card leaves the field.)
● 3 Counters: Add 1 "Yosenju" card from your Deck or Graveyard to your hand.
You can only use this effect of "Yokai Shrine of Trials" once per turn.
The themed "Gateway of the six" of the archetype.While still not as great as "Gateway of the Six",it is still a good card.If you have 3 different "Kamaitachi" brothers in your hand,you are ensured to +1 "Yosenju" card on each of your turns! And don't forget the search that you can get from "Kamamitachi of Yosenju" 's effect for a total of +2 every turn assuming a "Yosenju" monster you control other than "Kamamitachi" inflicts battle damage!
Fire Formation-Tenki
Continous Spell Card
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior-Type monster from your Deck to your hand. All Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
Yet another searcher.This card can search all of your level 4 "Yosenju" so you can swarm and gather the trio as fast as possible.
Trap cards:
Vanity's Emptiness
Continuous Trap Card
Neither player can Special Summon monsters. When a card is sent from the Deck or the field to your Graveyard: Destroy this card.
I had told you that the "Yosenju" brothers swarm by means of repeated Normal summons? Does that ring any bell to you? Yes,your right! We seldomly special summon! This card is your "go to play" card vs. "Necroz","Tellarknights" and "Ritual Beasts". Play this then waste their resources via "Kamaitachi's" bounce effect and farm and OTK to win!
Other cards may include staple spell and trap cards like Pot of Duality,Mystical Space Typhoon,Bottomless Trap Hole and Torrential Tribute.Torrential tribute is a good card here considering our monsters just go back to our hand nullifying the effects of torrential tribute in our field making it a pseudo "Raigeki" during your opponent's turn!
Extra Deck:
Lightning Chidori
Wind/Thunder/Xyz/4
1900/1600
2 Level 4 WIND monsters
When this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; return that target to the top of the Deck.
Wait,what are "Yosenju"'s again?
Oh,your right WIND.And this card requires you 2 WIND monsters? Definitely a card worth using on your "4-axis Yosenju" deck.If you feel a little scared or your "Kamaitachi's" bounce effect fails,you can XYZ summon into Lightning Chidori THEN +2. It's not required but it's nice to have a pair of chidoris on your extra when you use this deck.Be warned,this card is a super rare.The hype is REAL.
Other extra deck cards may include Brotherhood of the Fire Fist-Tiger King,Castel,the Avian Skyblaster and myself.(Im referring to 101 lol).
So far,this is a good entry and competitive deck.Just a friendly reminder,don't rush your resources early game.As much as possible,Farm your cards first and if you do, try to grind your opponent every turn by using the above cards that I have mention.
On our next article,we will feature another deck that you can find some use and make it competitive epecially to our budget player "RespectYGOers"!
Don't forget to leave your thoughts and suggestions!
Let's RespectYGO!
-ArcKnight
Credits to:Cedric Vergel
Lore:
Normally, they confine themselves in deepest depths of stormy mountains training themselves, but once a month each year, they cause a great storm that descends to the lands below. People recognize their power as a natural phonemenon that transcends human understanding.
"Yosenju Brothers!" |
As of now,the "Kamaitachi" brothers currently consists level 4 Beast-Warrior type Yosenju monsters that swarms the field through massive normal summons to grind and perform an OTK and XYZ summon!
First,let's take a look at the core of the deck.As of today,most of these cards are relatively cheap due to their "all common" rarity in Booster SP:Tribe Force! You like that,do you?
Note:This variant unlike common "Yosenju" decks don't use the "Secret Technique of the Hermit Yokai" because the level 4 "Yosenju" will just return to your hand during your end turn.I'm glad that we are not obliged to run this card for us to be called a "Yosenju" deck albeit this card is a Super Rare in the set,.Although the pendulum "Yosenjus" are strong,they require a lot of set-up and you will only end up pendulum summoning "Daibakaze of Yosenju" because the level 4s can swarm on their own ways.This deck has a good Shadoll and Evilswarm matchup!.This is a mixture of Farm,Grind and OTK deck so if you are fond of these strategies,you should try this one!
Monsters:
Kamaitachi of Yosenju
Wind/Beast-Warrior/4
1600/500
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Kamaitachi of the Hermit Yokai". If you control another "Yosenju" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
First off,it's our themed spot removal.It is a Beast-Warrior monstyer so it is searchable by Fire Formation-Tenki.It's a good grind game monster that forces negation.It has the same (1) effect like his three brothers that normal summon other Yosenjus .It has a spirit-esque effect during the end of your turn so he can be reused during your turn again and again.
Kamanitachi of Yosenju
Wind/Beast-Warrior/4
1800/200
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Kamanitachi of the Hermit Yokai". This card can attack your opponent directly, but when it does so using this effect, any battle damage it inflicts to your opponent is halved. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Like kamaitachi,it packs the same (1) effect.It can also be searched by Fire Formation-Tenki.It has a unique effect that can attack your opponent's life points directly that can trigger Kamamitachi's search effect
Kamamitachi of Yosenju
Wind/Beast-Warrior/4
1500/800
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Kamamitachi of the Hermit Yokai". When another "Yosenju" monster you control inflicts battle damage to your opponent: You can add 1 "Yosenju" card from your Deck to your hand, except "Kamamitachi of the Hermit Yokai". You can only use this effect of "Kamamitachi of the Hermit Yokai" once per turn. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.
Our themed searcher in a monster form.It also normal summons an extra Yosenju from your hand and can farm a number of Yosenju cards as long as you inflict battle damage with your other "Yosenjus".Great card.
Yosenju Tsujikirikaze
WIND/Beast-Warrior/4
1000/0
During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of these effects of "Yosenju Tsujikirikaze" once per turn.
● During either player's Damage Step, when a "Yosenju" monster you control battles an opponent's monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn.
● You can target 1 "Yosenju" monster on the field; it gains 1000 ATK until the end of this turn.
-Post SECE,we have a new searchable KALUT that can also act as a beater that can exchange fists with Thunderking Raioh.This card is great but players may prefer to run any number of copies depending on their playstyle.
Other monsters:
Cardcar D
Earth/Machine/2
800/400
Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect.
Now your asking,"Why would I add a card that can waste my normal summon and is prone to negation?"
It's simple,to give a ride to your "Yosenjus"(That was a bad joke xD)
Actually,this card can be your best first turn play and it baits removal.In reality,there are times when you have no yosenju in your hand cards or you have two or more level 4 Yosenju but with the same name.This card solves that problem.Since this is combo-oriented deck,this card is your "go to play"card to thin your deck and maintain card advantage.It also baits negation and removal and it's a solid +1
Brotherhood of the Fire Fist-Bear
Fire/Beast-Warrior/4
1600/1200
Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell Card directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard, then target 1 monster on the field; destroy that target.
Yet another +1 for the search effect or +2 if you use it's monster removal effect.This card can search your Fire Formation-Tenki that will latter search your Yosenjus.This card is a good grind card and it forces removal from your opponent.
Spells:
Yokai Shrine of Trials
Continuous Spell Card
Each time a "Yosenju" monster(s) is Normal or Special Summoned, place 1 Yosenju Counter on this card. You can remove Yosenju Counters from this card to activate these effects.
● 1 Counter: All "Yosenju" monsters you currently control gain 300 ATK until the end of this turn. (This ATK gain remains even if this card leaves the field.)
● 3 Counters: Add 1 "Yosenju" card from your Deck or Graveyard to your hand.
You can only use this effect of "Yokai Shrine of Trials" once per turn.
The themed "Gateway of the six" of the archetype.While still not as great as "Gateway of the Six",it is still a good card.If you have 3 different "Kamaitachi" brothers in your hand,you are ensured to +1 "Yosenju" card on each of your turns! And don't forget the search that you can get from "Kamamitachi of Yosenju" 's effect for a total of +2 every turn assuming a "Yosenju" monster you control other than "Kamamitachi" inflicts battle damage!
Fire Formation-Tenki
Continous Spell Card
When this card is activated: You can add 1 Level 4 or lower Beast-Warrior-Type monster from your Deck to your hand. All Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.
Yet another searcher.This card can search all of your level 4 "Yosenju" so you can swarm and gather the trio as fast as possible.
Trap cards:
Vanity's Emptiness
Continuous Trap Card
Neither player can Special Summon monsters. When a card is sent from the Deck or the field to your Graveyard: Destroy this card.
I had told you that the "Yosenju" brothers swarm by means of repeated Normal summons? Does that ring any bell to you? Yes,your right! We seldomly special summon! This card is your "go to play" card vs. "Necroz","Tellarknights" and "Ritual Beasts". Play this then waste their resources via "Kamaitachi's" bounce effect and farm and OTK to win!
Other cards may include staple spell and trap cards like Pot of Duality,Mystical Space Typhoon,Bottomless Trap Hole and Torrential Tribute.Torrential tribute is a good card here considering our monsters just go back to our hand nullifying the effects of torrential tribute in our field making it a pseudo "Raigeki" during your opponent's turn!
Extra Deck:
Lightning Chidori
Wind/Thunder/Xyz/4
1900/1600
2 Level 4 WIND monsters
When this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; return that target to the top of the Deck.
Wait,what are "Yosenju"'s again?
Oh,your right WIND.And this card requires you 2 WIND monsters? Definitely a card worth using on your "4-axis Yosenju" deck.If you feel a little scared or your "Kamaitachi's" bounce effect fails,you can XYZ summon into Lightning Chidori THEN +2. It's not required but it's nice to have a pair of chidoris on your extra when you use this deck.Be warned,this card is a super rare.The hype is REAL.
Other extra deck cards may include Brotherhood of the Fire Fist-Tiger King,Castel,the Avian Skyblaster and myself.(Im referring to 101 lol).
So far,this is a good entry and competitive deck.Just a friendly reminder,don't rush your resources early game.As much as possible,Farm your cards first and if you do, try to grind your opponent every turn by using the above cards that I have mention.
On our next article,we will feature another deck that you can find some use and make it competitive epecially to our budget player "RespectYGOers"!
Don't forget to leave your thoughts and suggestions!
Let's RespectYGO!
-ArcKnight
Credits to:Cedric Vergel
Sunday, October 26, 2014
Sudden Changes!-"Hermit Yokai Kamaitachi"
(ArcKnight) Just wanted to share this.As I was testing my 4-axis Hermit Yokai deck,I notice some change.It is about the effect of "Hermit Yokai Kamaitachi".Before the first effect says,"You can special summon 1 "Hermit Yokai" monster from your hand except..." .In other words,I can special summon the level 6 monsters that is named "Hermit Yokai".But today is different,seems like the three hermit Yokai brothers have more things to share in common.
Here is the updated text:
"If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Hermit Yokai" monster from your hand, except "Kamaitachi of the Hermit Yokai". If you control another "Hermit Yokai" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand."
source:Yugioh.wikia.com
So basically,if your thinking of putting their trap "Secret Technique of Hermit Yokai",you probably might need to think twice. In other words,since the 3 level 4 "Hermit Yokai" brothers return to your hand during your end phases,there might be no face up hermit yokai monster on your field during your opponents turn.Also,for me,using the pendulums will lead to dead draws because unlike Qliphort,their deck is composed of solely pendulums and they have tool.
That's it!
For the benefit of the doubt.
-arcknight
Here is the updated text:
"If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Hermit Yokai" monster from your hand, except "Kamaitachi of the Hermit Yokai". If you control another "Hermit Yokai" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand."
source:Yugioh.wikia.com
So basically,if your thinking of putting their trap "Secret Technique of Hermit Yokai",you probably might need to think twice. In other words,since the 3 level 4 "Hermit Yokai" brothers return to your hand during your end phases,there might be no face up hermit yokai monster on your field during your opponents turn.Also,for me,using the pendulums will lead to dead draws because unlike Qliphort,their deck is composed of solely pendulums and they have tool.
That's it!
For the benefit of the doubt.
-arcknight
Saturday, October 25, 2014
Yu-Gi-Oh! and the "Regret Factor"-featuring the latest VJUMP Issues
(ArcKnight) Here in RespectYGO,our main purpose is not solely the news about the latest products and leaks about YGO which other blogs were already doing but also the advocacy of giving the much needed respect to the game we love and the environment of our YGO fans as well.
Today,I will discuss the "Regret Factor" in Yu-Gi-Oh! Trading Card Game.Common practice of the players in different communities was selling their old decks and cards to buy or have the more latest or stronger decks in the meta.As the game evolves,new innovations has been made by Konami.The creators made support cards for older archetypes to encourage old and quitting players to play again.For some,this is a good strategy but for those people who sold or traded their cards only to find out that it will have the much needed support cards were disappointed.The tendency,they will have the so called "Regret Factor".
As an example to begin with,cards such as "Vanity's Emptiness" was very underrated and is treated as a mediocre card for many before.And so,people sold/traded them for very cheap prices and sometimes piled it on one of their unused cards.But as I have told you awhile ago,Konami made new innovations to find use for underrated cards before that's why they created a meta full of special summons ranging from the good 'ol "Six Samurai" up to the most over hyped "Necloth".That's why currently,since "Vanity's Emptiness" is a short-printed card and now considered as a staple for many,players were ranting to have their own copies and the so the price of this card was like 10x higher than ever before.But thanks to konami,they will reprint it again on "The rarity Collections" booster pack so hopefully,players can have easier access to these kind of cards.
Here are the Reprints in this set:
Blue-Eyes White Dragon
Dark Magician
Elemental Hero Neos
Number 39:Utopia
Odd-Eyes Pendulum Dragon
Infernity Archfiend
Felis,the Lightsworn Archer
Dragunity Knight-Vajrayana
Crimson Blader
T.G Hyper Librarian
Debris Dragon
Monster Reborn
Book of Moon
Gem-Knight Pearl
Instant Fusion
Number 101:Silent Honors Ark Knight
Breakthrough Skill
Thunder Sea Horse
Vanity's Emptiness
The latest issue of newer archetypes that has been disregarded is the "Superheavy Samurai". On the latest VJUMP issue,it announces the 4 new "Superheavy Samurai" cards and one of them is a synchro and the 3 others were just too good that can bring this deck to top tables.Incidentally,some players who has the cards that was released during "The Duelist Advent" and "The Next Challengers" has already sold theirs because they find it unplayable.But today is different,I'm pretty sure that these same people will also be the one who will again find their old cards for the sake of the new and so on and so forth.
There are many more archetypes who were treated these way before.Other major examples are "Chronomaly" ,"Heraldics","Gem-Knight","Koa'ki Meiru","Prophecy",and "Dragunity".
Speaking of "Koa'ki Meiru",I had once the "Regret Factor" due to my "Koa'ki Meiru" parts sold just a month before the release of "Diamond Core oif "Koa'ki Meiru" and the new "Koa'ki Meiru Overdose".Still,if I'm going to pick them up again,they would just probably fall flat in the meta considering how fast it is right now.
Currently,I have 2 core archetypes and 1 anime archetype deck that I'm taking care of and not gonna sell.These are the "Hermit Youkai","Spirit Beast", and "Melodious".Since Yuzu Hiragi will have a rematch against the Gem-Knight player Masumi who has received another major fusion in the form of "Gem-Knight Lady Lapis Lazuli",I'm pretty much optimistic that my "Melodious" deck which Yuzu is using will receive our much needed boost and I'm really excited and hopeful about it.At some point,I felt like Konami not only wants us to enjoy our new cards but also nteach us an ethical lesson that "we should appreciate every cards that we have just like how we appreciate our friends and family".Who knows,it can be the much needed key for us to achive success!
Let's respect Yu-Gi-Oh!
-ArcKnight
source:Yugioh.wikia.com |
As an example to begin with,cards such as "Vanity's Emptiness" was very underrated and is treated as a mediocre card for many before.And so,people sold/traded them for very cheap prices and sometimes piled it on one of their unused cards.But as I have told you awhile ago,Konami made new innovations to find use for underrated cards before that's why they created a meta full of special summons ranging from the good 'ol "Six Samurai" up to the most over hyped "Necloth".That's why currently,since "Vanity's Emptiness" is a short-printed card and now considered as a staple for many,players were ranting to have their own copies and the so the price of this card was like 10x higher than ever before.But thanks to konami,they will reprint it again on "The rarity Collections" booster pack so hopefully,players can have easier access to these kind of cards.
Vanity's Emptiness |
Blue-Eyes White Dragon
Dark Magician
Elemental Hero Neos
Number 39:Utopia
Odd-Eyes Pendulum Dragon
Infernity Archfiend
Felis,the Lightsworn Archer
Dragunity Knight-Vajrayana
Crimson Blader
T.G Hyper Librarian
Debris Dragon
Monster Reborn
Book of Moon
Gem-Knight Pearl
Instant Fusion
Number 101:Silent Honors Ark Knight
Breakthrough Skill
Thunder Sea Horse
Vanity's Emptiness
The latest issue of newer archetypes that has been disregarded is the "Superheavy Samurai". On the latest VJUMP issue,it announces the 4 new "Superheavy Samurai" cards and one of them is a synchro and the 3 others were just too good that can bring this deck to top tables.Incidentally,some players who has the cards that was released during "The Duelist Advent" and "The Next Challengers" has already sold theirs because they find it unplayable.But today is different,I'm pretty sure that these same people will also be the one who will again find their old cards for the sake of the new and so on and so forth.
There are many more archetypes who were treated these way before.Other major examples are "Chronomaly" ,"Heraldics","Gem-Knight","Koa'ki Meiru","Prophecy",and "Dragunity".
Speaking of "Koa'ki Meiru",I had once the "Regret Factor" due to my "Koa'ki Meiru" parts sold just a month before the release of "Diamond Core oif "Koa'ki Meiru" and the new "Koa'ki Meiru Overdose".Still,if I'm going to pick them up again,they would just probably fall flat in the meta considering how fast it is right now.
Super Heavy Samurai Deity Susano-o |
Gem Knight Lady Lapis Lazuli |
Currently,I have 2 core archetypes and 1 anime archetype deck that I'm taking care of and not gonna sell.These are the "Hermit Youkai","Spirit Beast", and "Melodious".Since Yuzu Hiragi will have a rematch against the Gem-Knight player Masumi who has received another major fusion in the form of "Gem-Knight Lady Lapis Lazuli",I'm pretty much optimistic that my "Melodious" deck which Yuzu is using will receive our much needed boost and I'm really excited and hopeful about it.At some point,I felt like Konami not only wants us to enjoy our new cards but also nteach us an ethical lesson that "we should appreciate every cards that we have just like how we appreciate our friends and family".Who knows,it can be the much needed key for us to achive success!
Let's respect Yu-Gi-Oh!
-ArcKnight
Tuesday, October 14, 2014
(OCG)Qliphort Invisible? or Qliphort Invincible?
(Arcknight) In behalf of all the OCG players in the Philippines and other asian countries, allow me to express this warm gratitude to all the makers of the game we love: Yu-Gi-Oh! especially konami for giving us today a very early christmas gift that a lot of players will surely treasure. After weeks of waiting bombarded with epic leaks and updates,the day we long for has finally came. Yes,October 11,2014 is the official OCG release of Booster SP:Tribe Force.This moment,players who are relying on their exclusive official stores will now get their favorite archetypes:"Necloth","Spirit Beasts" and "Hermit Yokai" first hand.But before someone notices the relativity of the title of this post and my introduction,I will tell you that this is not a Tribe Force article.
The Rise!
Together with the rise of information regarding the Booster SP was also the advent of massive leaks all about the cards from the november booster issue:The Secret of Eternity(SECE).As I was expecting, there will be many archetypes revived at the same time,stronger decks that will become stronger.Speaking of strong archetypes, have you ever heard of this new "Qliphort" card? Well if not, here's the card that caught my attention.Prepare yourselves for the invisible plane "Qliphort Alias"!
Qliphort Alias
[Pendulum Scale 1 ATK 2800/DEF 1000]
Monster Effects:
(1) You can Normal Summon this card without Tributing.
(2) If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800.
(3) If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card’s current Level.
(4) When this card is Tribute Summoned by Tributing “Qliphort” monsters: You can target 1 card on the field; return that card to the hand. Your opponent cannot activate cards or effects in response to this effect’s activation.
Pendulum Effects:
(1) You cannot Special Summon monsters, except for “Qliphort” monsters. This effect cannot be negated.
(2) All “Qliphort” monsters you control gain 300 ATK.
As you can see, it packs the standard pendulum and the first three monster effects of "Qliphort Disc".What makes this card different (aside from its artwork) was its 4th monster effect.It has the "Monarch-esque" effect that can create massive combos and at the same time,control the field.In addition,it can also trick the opponent using its "cannot response" effect via chain link and SEGOC.So what are some examples of these combos?
Hype-em up!
Consider this scenario:
Are you familiar with the "Trump" combo? for the benefit of the doubt,it is a combo that requires "Entermate Trampolynx" and "Qliphort Tool" to create advantage and thin your deck.
Just right after you search with tool's effect,you can immediately pendulum summon the "Qliphort" monster you just added then trigger "Entermate Trampolynx" effect to bounce tool to your hand then search again.With "Qliphort Alias",you can do the search not just twice but three times!
Consider the previous scenario but instead of having only "Qliphort Tool" and "Entermate Trampolynx", you will add "Saqliphort" or a random "Qliphort" monster.(Barring "Apoqliphort Killer").
(In case you already have a number of "Qliphort" monsters face up on your extra deck,you will only need "Entermate Trampolynx" and "Qliphort Tool".
Just after you search twice using the "Trump" combo, you can tribute summon "Qliphort Alias" to return your tool once again to your hand then activate the bounced tool once again to search!
"Qliphort" still , as of now will always been one of the tier 1 decks this october format. With new cards that is continuosly added to their arsenal, we can say that this deck can really be one of the tough contenders in today's meta. So after all of this and the emergence of the overhyped "Necloths", what do you think will be their status in the future? Are Qliphorts will become invisible? or they will remain and rise and will be held aloft "Invincible"?
Only time will tell.
Stay tune for the interview article.Respect,love and Play the game we love!
note: For the previous guide about the NECH Qliphorts,please refer to the earlier article here:
http://respectygo.blogspot.com/2014/07/jthe-right-tool-for-right-deck-official.html
The Rise!
Together with the rise of information regarding the Booster SP was also the advent of massive leaks all about the cards from the november booster issue:The Secret of Eternity(SECE).As I was expecting, there will be many archetypes revived at the same time,stronger decks that will become stronger.Speaking of strong archetypes, have you ever heard of this new "Qliphort" card? Well if not, here's the card that caught my attention.Prepare yourselves for the invisible plane "Qliphort Alias"!
Qliphort Alias
[Pendulum Scale 1 ATK 2800/DEF 1000]
Monster Effects:
(1) You can Normal Summon this card without Tributing.
(2) If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800.
(3) If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card’s current Level.
(4) When this card is Tribute Summoned by Tributing “Qliphort” monsters: You can target 1 card on the field; return that card to the hand. Your opponent cannot activate cards or effects in response to this effect’s activation.
Pendulum Effects:
(1) You cannot Special Summon monsters, except for “Qliphort” monsters. This effect cannot be negated.
(2) All “Qliphort” monsters you control gain 300 ATK.
As you can see, it packs the standard pendulum and the first three monster effects of "Qliphort Disc".What makes this card different (aside from its artwork) was its 4th monster effect.It has the "Monarch-esque" effect that can create massive combos and at the same time,control the field.In addition,it can also trick the opponent using its "cannot response" effect via chain link and SEGOC.So what are some examples of these combos?
Hype-em up!
Consider this scenario:
Are you familiar with the "Trump" combo? for the benefit of the doubt,it is a combo that requires "Entermate Trampolynx" and "Qliphort Tool" to create advantage and thin your deck.
"Trump" combo |
Just right after you search with tool's effect,you can immediately pendulum summon the "Qliphort" monster you just added then trigger "Entermate Trampolynx" effect to bounce tool to your hand then search again.With "Qliphort Alias",you can do the search not just twice but three times!
Consider the previous scenario but instead of having only "Qliphort Tool" and "Entermate Trampolynx", you will add "Saqliphort" or a random "Qliphort" monster.(Barring "Apoqliphort Killer").
(In case you already have a number of "Qliphort" monsters face up on your extra deck,you will only need "Entermate Trampolynx" and "Qliphort Tool".
with "Qliphort Alias" |
Just after you search twice using the "Trump" combo, you can tribute summon "Qliphort Alias" to return your tool once again to your hand then activate the bounced tool once again to search!
"Qliphort" still , as of now will always been one of the tier 1 decks this october format. With new cards that is continuosly added to their arsenal, we can say that this deck can really be one of the tough contenders in today's meta. So after all of this and the emergence of the overhyped "Necloths", what do you think will be their status in the future? Are Qliphorts will become invisible? or they will remain and rise and will be held aloft "Invincible"?
Only time will tell.
Stay tune for the interview article.Respect,love and Play the game we love!
note: For the previous guide about the NECH Qliphorts,please refer to the earlier article here:
http://respectygo.blogspot.com/2014/07/jthe-right-tool-for-right-deck-official.html
Monday, October 13, 2014
(Arcknight)(OCG)They called it "Luck"? We call it "Destiny!"- "Dragunity Spear of Destiny"
(Arcknight) "Dragunity" players rejoice! We are destined to control the power of all our dragonic allies! Crafted from the "Dragon Ravine", let our body feed the overflowing energy from our new weapon! Alas! We are now entitled to manifest the "Dragunity Spear of Destiny" and its amazing powers!(SFX: A strike of thunder with people in the background doing a 20-minute harlem shake dance in the background.)
Hello Respectygoers! I'm Arcknight!
Enough with the imaginative introduction and back to reality.On Secret of Eternity(
SECE),our dragunity readers can now have access to a powerful equip card in the form of "Dragunity Spear of Destiny".Since when did dragunity have a main booster support? Nothing but today is different because we can now escape the days of neglect when we are greatly unsupported.Thanks to the awesome konami.
SECE-JP0(62?)
ドラグニティの神槍
Dragunity no Shinsou
Dragunity Spear of Destiny
Equip Spell Card
Equip only to a “Dragunity” monster.
It gains ATK equal to its Level x 100, also it is unaffected by Trap effects.
During your Main Phase, you can: Equip 1 Dragon-Type “Dragunity” Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of “Dragunity Spear of Destiny” once per turn.
As simple as that.You get the stat boost,invulnerability from traps and a free dragunity tuner straight from the deck.Does this ring a bell to you? Yes,and you are not alone.As you can notice,this card obtains the themed search effect that "Dragon Ravine" has .Well,the direct advantage of this card is it doesn't require any cost to equip a Dragunity tuner from the deck.The common issue about sending cards to the grave was that they are prone to grave removal cards like D.D Crow,transmigration prophecy and the upcoming "Infernoids".
Overall,this card is nicely made and will definitely occupy a slot in our dragunity decks with the loss of our 2 ravines.One thing is for sure,this card can make "Dragunity" decks very consistent and who knows,this can be their mighty weapon to make a great comeback on the top spot.
"The Destiny has spoken,we are the chosen one!"
Off course,everybody was also happy that the next advanced tournament pack will have a reprint of "Dragunity Phalanx" as well as a reprint of "Dragunity Vajrayana" in the Rarity Collection pack!
Thank you for spending your time reading another article of mine!
Let's RespectYGO!
Spread the word!
-Arcknight
Hello Respectygoers! I'm Arcknight!
Enough with the imaginative introduction and back to reality.On Secret of Eternity(
SECE),our dragunity readers can now have access to a powerful equip card in the form of "Dragunity Spear of Destiny".Since when did dragunity have a main booster support? Nothing but today is different because we can now escape the days of neglect when we are greatly unsupported.Thanks to the awesome konami.
SECE-JP0(62?)
ドラグニティの神槍
Dragunity no Shinsou
Dragunity Spear of Destiny
Equip Spell Card
Equip only to a “Dragunity” monster.
It gains ATK equal to its Level x 100, also it is unaffected by Trap effects.
During your Main Phase, you can: Equip 1 Dragon-Type “Dragunity” Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of “Dragunity Spear of Destiny” once per turn.
As simple as that.You get the stat boost,invulnerability from traps and a free dragunity tuner straight from the deck.Does this ring a bell to you? Yes,and you are not alone.As you can notice,this card obtains the themed search effect that "Dragon Ravine" has .Well,the direct advantage of this card is it doesn't require any cost to equip a Dragunity tuner from the deck.The common issue about sending cards to the grave was that they are prone to grave removal cards like D.D Crow,transmigration prophecy and the upcoming "Infernoids".
Overall,this card is nicely made and will definitely occupy a slot in our dragunity decks with the loss of our 2 ravines.One thing is for sure,this card can make "Dragunity" decks very consistent and who knows,this can be their mighty weapon to make a great comeback on the top spot.
"The Destiny has spoken,we are the chosen one!"
Off course,everybody was also happy that the next advanced tournament pack will have a reprint of "Dragunity Phalanx" as well as a reprint of "Dragunity Vajrayana" in the Rarity Collection pack!
Thank you for spending your time reading another article of mine!
Let's RespectYGO!
Spread the word!
-Arcknight
(Arcknight)Booster SP:Tribe Force and the "Out of stock" adventures!
(Arcknight) Hello Respectygoers! I am the new author of Respectygo blog and this will be my debut article! I promise to give you unique and creative articles as well as give a distinct touch of my point of view when it comes in Respecting the game we love! I just wanted to share this crazy experience of mine.
October 18,the release date of Tribe force in our country. Everyone is excited to have their new pile of cards. To everyone's surprise,the stocks of Tribe force on our main official store was sold out.This is undoubtedly one of the most hyped and the most sought after booster pack of all time.Back to the story,I contact the other official stores in our country and thank god,we manage to get the last box of tribe force! Lucky!
It is very understandable because of how good the content of the booster pack is. Hopefully, the stores will restock these items and admittedly for the owner and konami, they were all surprised on the result.
Well, this is just one of the factors that more players are liking the game and that's good for the community.I am very glad that more people respect Yu-Gi-Oh!
#happykid
-Arcknight will be back,I promise
source:ygorganization |
October 18,the release date of Tribe force in our country. Everyone is excited to have their new pile of cards. To everyone's surprise,the stocks of Tribe force on our main official store was sold out.This is undoubtedly one of the most hyped and the most sought after booster pack of all time.Back to the story,I contact the other official stores in our country and thank god,we manage to get the last box of tribe force! Lucky!
It is very understandable because of how good the content of the booster pack is. Hopefully, the stores will restock these items and admittedly for the owner and konami, they were all surprised on the result.
Well, this is just one of the factors that more players are liking the game and that's good for the community.I am very glad that more people respect Yu-Gi-Oh!
#happykid
-Arcknight will be back,I promise
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