Saturday, October 25, 2014

Yu-Gi-Oh! and the "Regret Factor"-featuring the latest VJUMP Issues

(ArcKnight) Here in RespectYGO,our main purpose is not solely the news about the latest products and leaks about YGO which other blogs were already doing but also the advocacy of giving the much needed respect to the game we love and the environment of our YGO fans as well.
source:Yugioh.wikia.com
      Today,I will discuss the "Regret Factor" in Yu-Gi-Oh! Trading Card Game.Common practice of the players in different communities was selling their old decks and cards to buy or have the more latest or stronger decks in the meta.As the game evolves,new innovations has been made by Konami.The creators made support cards for older archetypes to encourage old and quitting players to play again.For some,this is a good strategy but for those people who sold or traded their cards only to find out that it will have the much needed support cards were disappointed.The tendency,they will have the so called "Regret Factor".
       As an example to begin with,cards such as "Vanity's Emptiness" was very underrated and is treated as a mediocre card for many before.And so,people sold/traded them for very cheap prices and sometimes piled it on one of their unused cards.But as I have told you awhile ago,Konami made new innovations to find use for underrated cards before that's why they created a meta full of special summons ranging from the good 'ol "Six Samurai" up to the most over hyped "Necloth".That's why currently,since "Vanity's Emptiness" is a short-printed card and now considered as a staple for many,players were ranting to have their own copies and the so the price of this card was like 10x higher than ever before.But thanks to konami,they will reprint it again on "The rarity Collections" booster pack so hopefully,players can have easier access to these kind of cards.

Vanity's Emptiness
Here are the Reprints in this set:

Blue-Eyes White Dragon
Dark Magician
Elemental Hero Neos
Number 39:Utopia
Odd-Eyes Pendulum Dragon
Infernity Archfiend
Felis,the Lightsworn Archer
Dragunity Knight-Vajrayana
Crimson Blader
T.G Hyper Librarian
Debris Dragon
Monster Reborn
Book of Moon
Gem-Knight Pearl
Instant Fusion
Number 101:Silent Honors Ark Knight
Breakthrough Skill
Thunder Sea Horse
Vanity's Emptiness

       The latest issue of newer archetypes that has been disregarded is the "Superheavy Samurai". On the latest VJUMP issue,it announces the 4 new "Superheavy Samurai" cards and one of them is a synchro and the 3 others were just too good that can bring this deck to top tables.Incidentally,some players who has the cards that was released during "The Duelist Advent" and "The Next Challengers" has already sold theirs because they find it unplayable.But today is different,I'm pretty sure that these same people will also be the one who will again find their old cards for the sake of the new and so on and so forth.
      There are many more archetypes who were treated these way before.Other major examples are "Chronomaly" ,"Heraldics","Gem-Knight","Koa'ki Meiru","Prophecy",and "Dragunity".
     Speaking of "Koa'ki Meiru",I had once the "Regret Factor" due to my "Koa'ki Meiru" parts sold just a month before the release of "Diamond Core oif "Koa'ki Meiru" and the new "Koa'ki Meiru Overdose".Still,if I'm going to pick them up again,they would just probably fall flat in the meta considering how fast it is right now.
Super Heavy Samurai Deity Susano-o
Gem Knight Lady Lapis Lazuli
  


 Currently,I have 2 core archetypes and 1 anime archetype deck that I'm taking care of and not gonna sell.These are the "Hermit Youkai","Spirit Beast", and "Melodious".Since Yuzu Hiragi will have a rematch against the Gem-Knight player Masumi who has received another major fusion in the form of "Gem-Knight Lady Lapis Lazuli",I'm pretty much optimistic that my "Melodious" deck which Yuzu is using will receive our much needed boost and I'm really excited and hopeful about it.At some point,I felt like Konami not only wants us to enjoy our new cards but also nteach us an ethical lesson that "we should appreciate every cards that we have just like how we appreciate our friends and family".Who knows,it can be the much needed key for us to achive success!
Let's respect Yu-Gi-Oh!



-ArcKnight

Tuesday, October 14, 2014

(OCG)Qliphort Invisible? or Qliphort Invincible?

(Arcknight) In behalf of all the OCG players in the Philippines and other asian countries, allow me to express this warm gratitude to all the makers of the game we love: Yu-Gi-Oh! especially konami for giving us today a very early christmas gift that a lot of players will surely treasure. After weeks of waiting bombarded with epic leaks and updates,the day we long for has finally came. Yes,October 11,2014 is the official OCG release of Booster SP:Tribe Force.This moment,players who are relying on their exclusive official stores will now get their favorite archetypes:"Necloth","Spirit Beasts" and "Hermit Yokai" first hand.But before someone notices the relativity of the title of this post and my introduction,I will tell you that this is not a Tribe Force article.

The Rise!

Together with the rise of information regarding the Booster SP was also the advent of massive leaks all about the cards from the november booster issue:The Secret of Eternity(SECE).As I was expecting, there will be many archetypes revived at the same time,stronger decks that will become stronger.Speaking of strong archetypes, have you ever heard of this new "Qliphort" card? Well if not, here's the card that caught my attention.Prepare yourselves for the invisible plane "Qliphort Alias"!

Qliphort Alias
[Pendulum Scale 1 ATK 2800/DEF 1000]
Monster Effects:
(1) You can Normal Summon this card without Tributing.
(2) If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800.
(3) If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card’s current Level.
(4) When this card is Tribute Summoned by Tributing “Qliphort” monsters: You can target 1 card on the field; return that card to the hand. Your opponent cannot activate cards or effects in response to this effect’s activation.
Pendulum Effects:
(1) You cannot Special Summon monsters, except for “Qliphort” monsters. This effect cannot be negated.
(2) All “Qliphort” monsters you control gain 300 ATK.



As you can see, it packs the standard pendulum and the first three monster effects of "Qliphort Disc".What makes this card different (aside from its artwork) was its 4th monster effect.It has the "Monarch-esque" effect that can create massive combos and at the same time,control the field.In addition,it can also trick the opponent using its "cannot response" effect via chain link and SEGOC.So what are some examples of these combos?

Hype-em up!

Consider this scenario:
Are you familiar with the "Trump" combo? for the benefit of the doubt,it is a combo that requires "Entermate Trampolynx" and "Qliphort Tool" to create advantage and thin your deck.

"Trump" combo

Just right after you search with tool's effect,you can immediately pendulum summon the "Qliphort" monster you just added then trigger "Entermate Trampolynx" effect to bounce tool to your hand then search again.With "Qliphort Alias",you can do the search not just twice but three times!

Consider the previous scenario but instead of having only "Qliphort Tool"  and "Entermate Trampolynx", you will add "Saqliphort" or a random "Qliphort" monster.(Barring "Apoqliphort Killer").
(In case you already have a number of "Qliphort" monsters face up on your extra deck,you will only need "Entermate Trampolynx" and "Qliphort Tool".

with "Qliphort Alias"

Just after you search twice using the "Trump" combo, you can tribute summon "Qliphort Alias" to return your tool once again to your hand then activate the bounced tool once again to search!

"Qliphort" still , as of now will always been one of the tier 1 decks this october format. With new cards that is continuosly added to their arsenal, we can say that this deck can really be one of the tough contenders in today's meta. So after all of this and the emergence of the overhyped "Necloths", what do you think will be their status in the future? Are Qliphorts will become invisible? or they will remain and rise and will be held aloft "Invincible"?

Only time will tell.

Stay tune for the interview article.Respect,love and Play the game we love!

note: For the previous guide about the NECH Qliphorts,please refer to the earlier article here:
http://respectygo.blogspot.com/2014/07/jthe-right-tool-for-right-deck-official.html

Monday, October 13, 2014

(Arcknight)(OCG)They called it "Luck"? We call it "Destiny!"- "Dragunity Spear of Destiny"

(Arcknight) "Dragunity" players rejoice! We are destined to control the power of all our dragonic allies! Crafted from the "Dragon Ravine", let our body feed the overflowing energy from our new weapon! Alas! We are now entitled to manifest the "Dragunity Spear of Destiny" and its amazing powers!(SFX: A strike of thunder with people in the background doing a 20-minute harlem shake dance in the background.)

Hello Respectygoers! I'm Arcknight!
Enough with the imaginative introduction and back to reality.On Secret of Eternity(
SECE),our dragunity readers can now have access to a powerful equip card in the form of "Dragunity Spear of Destiny".Since when did dragunity have a main booster support? Nothing but today is different because we can now escape the days of neglect when we are greatly unsupported.Thanks to the awesome konami.


SECE-JP0(62?)
ドラグニティの神槍
Dragunity no Shinsou
Dragunity Spear of Destiny

Equip Spell Card
Equip only to a “Dragunity” monster.
It gains ATK equal to its Level x 100, also it is unaffected by Trap effects.
During your Main Phase, you can: Equip 1 Dragon-Type “Dragunity” Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of “Dragunity Spear of Destiny” once per turn.





As simple as that.You get the stat boost,invulnerability from traps and a free dragunity tuner straight from the deck.Does this ring a bell to you? Yes,and you are not alone.As you can notice,this card obtains the themed search effect that "Dragon Ravine" has .Well,the direct advantage of this card is it doesn't require any cost to equip a Dragunity tuner from the deck.The common issue about sending cards to the grave was that they are prone to grave removal cards like D.D Crow,transmigration prophecy and the upcoming "Infernoids".

Overall,this card is nicely made and will definitely occupy a slot in our dragunity decks with the loss of our 2 ravines.One thing is for sure,this card can make "Dragunity" decks very consistent and who knows,this can be their mighty weapon to make a great comeback on the top spot.

"The Destiny has spoken,we are the chosen one!"

Off course,everybody was also happy that the next advanced tournament pack will have a reprint of "Dragunity Phalanx" as well as a reprint of "Dragunity Vajrayana" in the Rarity Collection pack!

Thank you for spending your time reading another article of mine!
Let's RespectYGO!
Spread the word!

-Arcknight

(Arcknight)Booster SP:Tribe Force and the "Out of stock" adventures!

(Arcknight) Hello Respectygoers! I am the new author of Respectygo blog and this will be my debut article! I promise to give you unique and creative articles as well as  give a distinct touch of my point of view when it comes in Respecting the game we love! I just wanted to share this crazy experience of mine.

source:ygorganization


October 18,the release date of Tribe force in our country. Everyone is excited to have their new pile of cards. To everyone's surprise,the stocks of Tribe force on our main official store was sold out.This is undoubtedly one of the most hyped and the most sought after booster pack of all time.Back to the story,I contact the other official stores in our country and thank god,we manage to get the last box of tribe force! Lucky!

It is very understandable because of how good the content of the booster pack is. Hopefully, the stores will restock these items and admittedly for the owner and konami, they were all surprised on the result.
Well, this is just one of the factors that more players are liking the game and that's good for the community.I am very glad that more people respect Yu-Gi-Oh!
#happykid


-Arcknight will be back,I promise

Monday, October 6, 2014

(RespectYGO) "Jinzo-Jacker"-The Return of the Psychic Android Machine!

(J.) Good Day people who respect YGO! I'm back and I will review one of the upcoming card that will be released in The Secret of Eternity(SECE) booster pack!
I guess most of you were shocked about the news and I feel you guys,it is quite shocking(Literally) because SECE will give us a support card for one of the most influential and infamous card in YGO history.It is no other than our beloved android machine "Jinzo" and their new female counterpart "Jinzo-Jacker"!

"Jinzo-Jacker in the house!"
SECE-JP031 Rarity-common
Jinzo-Jacker
Dark/Machine/4
800/2000
Card Effect: You can only use the (2) effect of "Jinzo-Jacker" once per turn.(1)This card is treated as "Jinzo" while on the field or in the graveyard.(2)You can tribute this card:Add 1 "Jinzo" monster from your deck to your hand except "Jinzo-Jacker".Then,you can reveal all set cards in your opponent spell and trap card zones,and if there are any trap card(s) revealed,you can special summon any number of "Jinzo" monster(s) from your hand up to the number of trap card(s) revealed.

Here we have the searcher of the archetype.In addition,if your opponent has set cards on his spell and trap card zones,you can summon the "Jinzo" monster you had just added with "Jinzo-Jacker's" second effect as well as your other "Jinzo" monsters in your hand if your opponent reveals up to that same number of revealed traps! In short,you can now get rid of the normal "Jinzo" that were stuck in your hand and swarm  a lot of these humanoid machines that are unafraid of traps!(barring solemn warning off course).In other words,since this archetype gets their themed searcher,the consistency of getting your "Jinzo-Returner" and "Jinzo-Lord" will increase.The tendency,you can accomplish your combo much faster than ever before! Overall,this is a great card with good effects to boot adding the fact that it has also a great artwork which we all loved from the "Jinzo" clan.



Other "Jinzo" cards:



-----
 Jinzo
Dark/Machine/6
2400/1500
Card Effect: If this card is face up on the field,all set trap cards cannot be activated and the effects of all face up trap cards are negated.
----
The Android machinery that started this all! It is one of the most fearsome monster way back in Yami Yugi days and now will come back for his sweet revenge. With him are his other forms.












----
Jinzo-Returner Rarity-Rare

Dark/Machine/3
600/1400
Card effect:
This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 "Jinzo" from your Graveyard. Destroy it during your End Phase.

-----

Before,the most popular combo with this card is by sending copies of it by the effect of "Future Fusion" which is now forbidden.As of now,there is no consistent way yet on sending this card to grave and his revival effect can also miss the timing so it cannot activate when used as a tribute to summon your "Jinzo" unfortunately.Still,it is a great card and future support will dictate the usefulness of this card and effectivity.



-----
Jinzo-Lord rarity-Super rare
Dark/Machine/8
2600/1600
Card Effect:This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up "Jinzo" you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect.


Brace yourselves to the boss monster of "Jinzo" archetype.It has all the effects of a regular "Jinzo" with an additional burn effect.What I just notice is that I think the card is made to work with "Jinzo-Returner" but unfortunately they have a problem on how they are worded.First,Jinzo-Lord can sends a "Jinzo" to special summon itself from hand.Sad to say,it doesn't indicate that it can be any other "Jinzo" card but you can only offer a regular Jinzo card or the one who is treated "Jinzo" on the field which "Jinzo-Jacker" accomplishes.The attack and defense of this monster is good but if compared to other boss monsters nowadays,it falls short.In this kind of meta,Monster effects is reigned supreme but since "Jinzo" can only bring pain to Trap dependent decks which is uncommon nowadays,it will be hard for the "Jinzo" deck player to cope up with the meta.



 ----
Amplifier
Equip Spell card

Equip only to "Jinzo". While this card is equipped, the equipped monster's effect does not negate the effects of its controller's Trap Cards. When this card is removed from the field, destroy the equipped monster. This card's activation and effect cannot be negated.
----

Here we have the only spell support for "Jinzo".The card is only made to tell players that this material is used to control "Jinzo".Yes,it can prevent your trap cards
from being negated but it doesn't offer any advantage to jinzo even the much needed Attack boost.Overall,I like the story of the card and it is a very old card so it is understandable that it lacks the strong card effect that can boost the deck's playstyle.




Conclusion:
For the conclusion,I wanted to commend the new support cards that will be released on the next set.It was well designed and will suit to different player's preferences.I like the story of the cards and it opens many opportunities for player's who wanted to make their preferred deck.
Jinzo is indeed a benchmak in YGO History.That's a fact!
And whoever stand against the Jinzo clan will face the wrath of the shocking psychokinetic charge!

Stay tune for more exciting articles!
Thank you for respecting YGO!


-Jhay

Friday, October 3, 2014

"Diamond Overdose"-Single card discussion

(J.)I just wanted to share this info.It is one of the most OP Koa'ki Meiru card.It is the Koa'ki Meiru who holds the Diamond core of the Koa'ki Meiru!
Please welcome! the badass "Koa'ki Meiru Overdose!

During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).
 So basically,it is an instant summon negator for inherent summons such as normal,tribute,pendulumand inherent special summoned cards! What's cool about the card is the artwork because as you can see in the middle chest of the monster card,you can see the "Diamond core!"

It searches the whole koa'ki meiru family! What else can you ask for?

Overall,the new card is cool and seems like the Rock stun factor is now complete!
I'm looking forward to the success of this card though Necloths and the other tribe force stuffs looks more promising.

This card comes out on "The Secret of Evolution" that will be released in Japan on November 15,2014!

Stay Tune for more exciting infos!


-Jhay

The Story of my YGO Life-It's Sharing Time!

(Jave) Hello! Just got back from another week full of stressful activities and school duties.I'm very excited to write this article because I believe I can inspire new and starting players.Some of you may actually relate on my experiences regarding to my road in becoming an official player.

Overview

I started knowing Yu-Gi-Oh! way back on 2002 when the Yami Yugi Era had started.In case you can't recall it,it is the era wherein you can summon level 5 or higher monsters without tributing and if you summon all the three God cards(namely Obelisk,Slifer and Winged Dragon of Ra),you will win the duel.I was influenced to play the game when I saw my cousins play the game and I found it cool.I thought the game itself(I'm referring to the Yami Yugi era) is quite hard because as a kid,it is quite tiring and stressful to read between card effects and how the game works.Soon after that,I was really eager to learn the game and began to practice and collect cards.Later on,my cousins lose the interest in playing the game because of the popularity of online console and games like defender of the ancients,cabal,counter strike etc.But for me,it was like my go signal to continue learning and exploring what the game is all about and why many duelists like me are fond of playing it.

My first Tournament

On 2004,I created my first deck.It was like a scrambled deck filled with weak and strong monsters that I never knew was forbidden to use.I am always practicing with my friends and it was fun.As always,there are arguments about who knows what the right rulings are and I'm not fully aware about it.All I know is that I love playing the game.
Like every YGO players out there,there is what we called the "Decline" part.It is when players suddenly lose interest on the game or maybe too busy doing other stuffs.It also happened to me when I enter high school due to inability to watch even the anime and the lack of players in our school.I felt like I was alone and I'm not a part of any YGO Community.It was a very dark and misty moment for me.
When I'm, about to graduate in High school,I discovered some friends who are YGO players like me.On that same year,I joined my very first ygo tournament.I have chills that time and I think for hours just to make a single play.That time,I started to use the power of the internet and since there is no powerhouse community in our locals,I created one.Because of that,I meet new communities and players.
A year after that,I was introduced to "Official Gaming".It is when some of my colleagues encourages me to use official cards and play in the official tournaments.Without hesitation,I made my very first official deck with flying colors.

A Very crucial Part

I started making my official deck which is called "Rock Stun". I chose that deck because I like control decks.Also,it was one of the cheapest start-up deck that beginners like me can make.Off course, I lack the useful staples and so my deck is too slow.I also played the deck on the Inzektor Heavy format so I was really down that time.I also joined my very first official tournament but only ended winning the first round because of "Mermail" decks floating around.It was a very past-paced format and I'm just starting to adapt to the new changes and rulings.Because I think that my deck will do nothing against these decks,I sold my very first official deck.I admit I was very regretful that time because I was like I'm on the rising point then I'm back to the zero freezing point.

Starting again

Like my first deck,I began investing on a "Fire Fist 4-Axis" deck.From control,I shifted to a grind-beatdown deck.This time,I joined my second official tournament.And to my surprise,It was the most hated format of all time.It was when Spellbook has Spellbook Judgement and Dragon Rulers has its complete allies.I cannot do anything that time because the decks were just too OP.It was like "play the Dragon Ruler/prophecy decks or lose and go home". As usual,I sold the deck again.

Stepping on the stairs again

After those crucial moments,I just focused on local tournaments and won from there from time to time.But still,my goal to continuously play on the official game was never forgotten.It is the time when I created my third official deck named "Sylvan".I played the deck on the official store and as usual,I only won from a single round from time to time.Maybe the deck wasn't strong enough to compete with stronger decks like Chronomaly artifact and Heraldics.In addition,I was also becoming busy once again because I'm in my college and reports and thesis defense was like unending.Later on,I sold the deck with regrets.


At present

After those heartfelt incidents,I almost quit on the game because some players in my locals are quitting too.
But the heart of cards can never be beaten.The eagerness of playing and inspiring new players still prevails.That was the time I started to make this blog.Although,I cannot join the locals and official games like before,I always keep myself updated on the trend and latest updates.


As of now,I have a full play set of "Melodious" deck.Yes,quite funny but I collected them because I found these girls cute.Maybe in the future,I will play this deck but as of now,they really needed to have some push and new support cards to cope up with the format.I'm also thinking of bringing back my "Rock Stun" deck because I think that's the deck that is well suited with me and the deck that I'm so regretful with when I sold.If I manage to create an official deck again,I will never sold them again and I will learn to wait.Who knows,there may be future support cards for them just like what konami is doing with older decks.

I'm really excited to work again as an online marketing agent this upcoming end of October so that I can finance and support the game again.Right now,I'm on my third year in college and YGO has never been an issue on my studies because I make it to the point that I will manage my time and priorities very well.

Thanks for reading my YGO timeline!
Thanks for following my blog!
Til next Article!


Jave signing off!