Monday, September 29, 2014

What a Charming Combination!

(J.) Hello!
I can't help it!
I need to share these adorable cuties!
Here are the Pictures of the new "Charmer" character Sleeves!

Enjoy!

source:Ygorganization

Cover of the Sleeves! So adorable!
View of the other side of the Sleeve deck Divider
-Jhay

The Day before "The Day"

(J.)I'm so glad to be back!
After weeks of being sick and inactive in blogging and playing the game,I'm here to share my thoughts about the things that has happened while I'm away.

October 1st,2014,the official date of the start of the new format both OCG and TCG. But first let us talk about the OCG version.

Here are the changes:

Forbidden:
(none)

Limited:
Soul Charge
El-Shadoll Construct
El-Shadoll Winda
Star Seraph Sovereign
Summoner Monk
Sinister Shadow Games
Dark Armed Dragon

Semi-Limited:
Blackwing-Gale the Whirlwind

Unlimited:
Wind-up Shark
Abyss Sphere
Needlebug's Nest

My thoughts:

As you can see,Shadoll is badly hit and the Star Seraph Combo is broken.Soul Charge is just an overpowered card and deserves the limited status considering it has also its drawbacks.The universal rank 4 searcher named "Summoner Monk" is now back to 1 and a player can now only have 1 DAD because 2 DADs are pretty sick.Blackwing regained their second gale which is good to push the archetype a little bit on this fast paced format.Lastly,there are some random comebacks in the form of Wind-up Shark,Abyss Sphere and Needlebug's nest.Overall,the list is good so players can try newer archetypes and strategies(For those who were hit.)

Here is the second one and the moment I saw this one I was like "For real?" .Here is the TCG October 1st Banlist

Here are the changes(It's not actually a change,it's a HUGE CHANGE!)

Forbidden:
(None) Just like OCG.Maybe some sort of trend?

Limited:
Glow-up Bulb
Infernity Archfiend
Raigeki
Soul Charge
Super Polymerization

Semi-Limited:
Blackwing Gale the Whirlwind
Gorz the emissary of Darkness
Ceasefire
The Transmigration Prophecy

Unlimited:
Coach Soldier Wolfbark
Magician of Faith
Formula Synchron
Reinforcement of the Army

My thoughts:

Raigeki
Raigeki
Raigeki
Raigeki


and yet dark hole is banned? why?
Infernity archfiend is a good hit,the one I have wished the OCG has done instead of limiting summoner monk.I like the Super Poly hit tho limiting it will reduce the popularity of attribute fusions of Shadolls and heroes.Though Super Polymerization is a strong card,it requires many cards for you to play like the monster on your field and the discard that's why I think it was not hit on OCG.Glow-up bulb is surprising but time will tell if the infamous bulb will still impose a huge threat in TCG environment.The rest of the unlimited section is understandable though I found unlimiting Reinforcement of the Army odd.It's an okay list aside from the fact that it has Raigeki in it.



Closing Remarks:
So far,I still can't decide on what will I build on OCTOBER format.Right now I am practicing my old Prophecy Deck and I'm trying to make it adopt on a Qliphort heavy Format.Hopefully,I can play again on our local and official tournaments.
Right now,I am focusing on the new look of this blog.Hopefully,I can implement it on the third week of October.Stay tune for more articles!

Thanks for following!

Singing off
Jhay


Friday, September 5, 2014

Card Reasoning for the card "Reasoning"-Single Card Discussion

(Kaz) Good Day!113 Days to go before Christmasand guess what?25 days to go before the October 2014 Banlist.Seems like christmas,everyone is already been discussing few of their predictions for the upcoming banlist where hate post about their most hated cards arises.My new article for today is about a card that has been Limited for a few long years but is now free from the sealing chain of the forbidden list.The card I am talking about is "Reasoning".For those who don't know what this card does,here is the full effect:
"I choose you!"(using Ash voice from Pokemon)
Reasoning
Normal Spell Card
Card Effect:
Your opponent declares a monster LevelExcavate cards from the top of your Deck until you excavate a monster that can beNormal Summoned/Set. If that monster is the same Level as the one declared by your opponent, send all excavated cards to theGraveyard. If not, Special Summon the excavated monster, also send the remaining cards to the Graveyard.

What makes this card amazing?
  • First,it acts a generic searcher for all monster cards(provided that the opponent chose the wrong level and the monster excavated is not a nomi
  • Second,It can trigger monsters that has a trigger effects whenever it is special summoned
  • Third,It's a one for one.Meaning you do not lose card advantage(Still provided that your opponent picked the wrong level that your monsters has
  • Fourth,If there is a point that your opponent might declare the right level,it acts as a lucky-based foolish burial.
  • Last,Old cards are cool.:)
What are the decks that can benefit with this card?
  1. Melodious-Here is our first candidate.It is an archetype that involves about special summoning.In simpler term,it doesn't do anything if "Melodious" monsters aren't special summoned.This card can be a great help for them because it special summons.It has a high chance that you can special summon a "Melodious" because their levels vary from 3-8
  1. Ice Barrier-One of the member of the south water tribe Duel terminal.It receives a massive support on Photon Shockwave which was named "Prior of the Ice Barrier" and the plays that this deck makes involves using Prior everyday.But the biggest problem is that aside from their theme searcher "Medallion of the Ice Barrier",there is no other card or if so,few cards can only search those prior or moreover,the requirement of ice barrier to have another Ice Barrier face up.Good thing Reasoning can aid that.Like Melodious,Ice barrier does have different levels on the monsters part,they can also fully utilize the power of Reasoning.
  1. Spellbooks-Not only it can aid on maintaining a face up Spell caster-type monster for various Spellbook cards to work out,it can also send excavated Spellbook Spell cards as a huge fuel for Spellbook of Fate to banish cards.
  1. Dragon Rulers-dragon rulers is marked as one of the most annoying and indeed one of the most hammered deck in Yu-Gi-Oh History.In addition,Dragon Ravine which serves as their Search engine has recently been limited.Reasoning can help on summoning those dragons for no cost and since dragon Rulers has little to no number of level 4 monsters which the opponent might always declare for reasoning's effect,this deck has a great potential for using "Reasoning"
  1. Chaos Dragons-The Structured deck 22 which includes a reprint of "Reasoning" and yet no one uses it because let's admit at that time that it is overhauled by many stronger cards such as Future Fusion,Future Fusion and Future Fusion. :D Now that Future Fusion is banned and Reasoning is now unlimited(Semi-Limited for TCG for some reason,kindly explain this to me),I think this is the best deck that can use the card "Reasoning" full force! As I have said,once the opponent has luckily declared the right level that your excavated monster has,it proceeds to the graveyard.For Chaos dragon's case,whether the monster is special summoned and sent to the graveyard,it will have it's uses! In the case where your opponent declares level 4,you have a chance of sending Eclipse Wyvern to grave at the same time triggering it's effect! Then if Eclipse wyvern has happened to be special summoned instead,then you can even plus more because you can have field presence or maybe you can use it to summon Rank 4 xyzs.Same applies with Lightpulsar Dragon. Sweet!
  1. Sylvan-Since this card also has the word "Excavate",obviously it is designed as one of the cards that can help in this deck's piloting.If your opponent calls a wrong level,you can summon your Big trees or little plants.If the opponent happens to call the right level which is a very small chance,then you can trigger the effects of your powerful sylvans for no cost and without your normal summon.This is by far one of the most appealing archetypes that can use the card "Reasoning" at full advantage.
While there are many known decks that can benefit from it,offcourse there are some who doesn't and do not have a synergy to start with.
  1. Satellarknights-While satellarknights trigger their effects in any method of summoning(aside from ritual and fusion off course),it is very common that the opponent calls level 4 because it is one of the common levels in every deck.It so happens that all satellarknight monster level is 4 so you might end up just sending your knights which Mathematician and Unukalhai already does.
  1. Evilswarm-Same as above.
  1. Fire Fist-Same as above
  1. Rock Stun-most are level 4
  1. Geargia-Really,it doesn't help.
  1. Gadgets-definitely not.

There you have it, while reasoning has many pros and cons in a certain deck,there are some other decks that doesn't benefit from it.Still,it is a widely known card but yet forgotten due to the luck factor and popularity of other cards but who knows,this card might be the key to speed up your cool decks! See you next time for more exciting articles!-Kazuhiko


Wednesday, August 27, 2014

The Fun Never Stops!-Official Guide to a Competitive Furnimal deck

(J.) It's been a while since I  have posted here because I'm still finding that drive that the game I love the most is into.In simpler term,I found the meta boring.If your an OCG duelist like me,you'll get my point.
Well I'm not really fond of decks that are too mainstream that's because I find it not so fun and it gets boring and boring as far as similar decks increases.
So Mr. J. ,what is this emotional intro all about when your headline implies the opposite?
Actually,I'm going to introduce a not so boring deck and is fun in the competitive way.Excited?
Well the hint is Fun.Need more clues? Well I will not give you guys any more clues because I myself is also excited to bring you the very first ever competitive guide in playing one of the cutest archetypes so far in Yu-Gi-Oh! History!

No other than...

"Furnimals"!

You heard it right! Furnimals!
This archetype was released just a month ago in OCG in the Next Challengers(902) booster pack.While being a cute a cuddly archetype,nobody saw them deadly.For me,I also don't find them competitive because they are overshadowed by lot of obvious archetypes in the same set like Qliphorts and Shadolls.Most players found this deck a trash.Well if you ask me,I always find beauty in all not so popular cards and that includes furnimals.Their playing style is fusion summoning "Des-Toy" fusion monsters and gain advantage through little "Furnimal" mosters.

Q:So that's it? a boring beatdown deck with no defense or even outs vs. cards of the opponent?

Well maybe your probably right,but adding a few techs won't harm right? And about those tech cards,I will mention them below and they are one of the most relevant part of this deck so keep on reading okay? :)

Let's start with the core monsters first!

NECH-JP017
Furnimal Dog

Earth Fairy / Effect
LV4 1700/1000
You can only use the effect of “Furnimal Dog” once per turn.
(1) When this card is Normal or Special Summoned from the hand: You can add 1 “Edge Imp Scissors” or 1 “Furnimal” monster from your Deck to your hand, except “Furnimal Dog”.

The key monster of the archetype.It can search any furnimal monster including "Edge Imp Scissor" and it can also start a combo with "Furnimal Bear" which then search "Toypot" for some fun.Definitely at 3





 NECH-JP018
Furnimal Owl
Earth Fairy / Effect
LV2 1000/1000
You can only use 1 “Furnimal Owl” effect per turn, and only once that turn.
(1) When this card is Normal or Special Summoned from the hand: You can add 1 “Polymerization” from your Deck to your hand.
(2) You can pay 500 Life Points; Fusion Summon 1 “Des-Toy” Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.

Like Dog,this card is an automatic plus 1.This card cans earch your polymerizations.Run 3





NECH-JP016
Furnimal Bear
Earth Fairy / Effect
LV3 1200/800
You can only use 1 “Furnimal Bear” effect per turn, and only once that turn.
(1) You can send this card from your hand to the Graveyard; Set 1 “Toypot” directly from your Deck.
(2) You can Tribute this card, then target 1 “Polymerization” in your Graveyard; add that target to your hand.

Searches Toypot,one of the main card of the deck.It dumps your edge-imps and the techs I'm talking about awhile ago which I will discuss later on.Run 3



NECH-JP019
Furnimal Cat
Earth Fairy/Effect
LV1 700/300
You can only use the effect of “Furnimal Cat” once per turn.
(1) If this card is sent to the Graveyard as a Fusion Material Monster: You can target 1 “Polymerization” in your Graveyard; add that target to your hand.

It fetches your polymerizations in the graveyard just like the shadoll fusion monsters but since there are still no new supports for them,definitely add 3 for the consistency of Toypot effect.








NECH-JP020
Furnimal Rabbit
Earth Fairy / Effect
LV1 300/1200
You can only use the effect of “Furnimal Rabbit” once per turn.
(1) If this card is sent to the Graveyard as a Fusion Material Monster: You can target 1 “Edge Imp Scissors” or 1 “Furnimal” monster in your Graveyard, except “Furnimal Rabbit”; add that monster to your hand.

It's "Furnimal Cat's" partner in crime hehhe. In the contrary,it fetches fallen furnimals in your graveyard especially your furnimal dogs and bears.Run 3

NECH-JP015
Furnimal Lion
Earth Fairy / Effect
LV4 1600/1200
(1) When this card declares an attack: This card gains 500 ATK until the end of the Battle Phase.

I actually don't see the point of this card.REALLY.Well,it can pair up with dog for rank 4 plays but that's just so random.Maybe in the future they will create a fusion monster which requires this card.For now run 0.






NECH-JP014
Edge Imp Scissor / Edge Imp Scissors
Dark Fiend / Effect
LV3 1200/800
You can only use the effect of “Edge Imp Scissors” once per turn.
(1) If this card is in your Graveyard: You can return 1 card from your hand to the top of your Deck; Special Summon this card from your Graveyard in face-up Defense Position.

Ah! our new favorite scissor who destroys are furnimals and turn them into zombies.Without him,you obviously cannot fusion summon Des-Toy fusions.I cannot suggest 1 only on the deck since you definitely need to see this as fast as possible.Run 3.




Fusions:

NECH-JP046
Deathtoy Scissor Bear / Des-Toy Scissors Bear
Dark Fiend / Fusion / Effect
LV6 2200/1800
“Edge Imp Scissors” + “Furnimal Bear”
(1) When this card destroys an opponent’s monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Card whose effect makes this card gain 1000 ATK.

It gets big.Really really big.But trust me,you will rarely summon this card.Run 1.I'm so glad it's the ultra rare hahah!







NECH-JP047
Deathtoy Scissor Wolf / Des-toy Scissors Wolf
Dark Fiend / Fusion / Effect
LV6 2000/1500
“Edge Imp Scissors” + 1 or more “Furnimal” monsters
Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways.
(1) This card can make any number of attacks per Battle Phase, up to the number of Fusion Material Monsters used to Fusion Summon it.

This card is your main fusion monster that enables your OTK.It's also just a rare card so you can get as many as you want.RUN 3.




Theme Spell card:

NECH-JP060
Toypot
Continuous Spell Card
(1) Once per turn: You can discard 1 card; draw 1 card and reveal it, then you can Special Summon 1 monster from your hand if the revealed card is a “Furnimal” monster. Otherwise, discard the revealed card.
(2) If this card is sent to the Graveyard: You can add 1 “Edge Imp Scissors” or 1 “Furnimal” monster from your Deck to your hand.

This is the main engine of your deck. If this card is just sent to grave from anywhere,you can search your furnimals and edge-imps! and definitely it combos with owl and dog and it lets you dump your scissors and my techs that I will discuss below.And did I mention it is searchable? Well probably not awhile ago but now I'm mentioning it so haha! Keep reading still so you can know those techs! haha
Run 3


Tech cards!( oh finally)

This are some tech cards that I will mention based on my analysis and testing.

Tour Guide from the Underworld-Definitely a card worth adding.Again it searches your Edge imps and it is a plus 1 by herself.

Plaguespreader zombie-With the recent unlimiting of this card,it definitely shine on another deck.It functions almost the same as Edge-imp and most of all it can open synchro otions which can range from level 3-11 synchros! These synchros are the ones you will use to have an out on cards deployed by your opponent which our des-toy fusions can't handle.It also combos with Toypot.

Destiny Hero Malicious-It will never be dead in your hand because you can just dump it with toypot and moreover,you can pair it with plaguespreder to make any level 8 synchros particularly Beelze,king of diabolic Dragons and Rank 6 options with any Des-Toy fusion monsters.It can be used as a draw engine together with Destiny draw


-Destiny Draw-Gives much needed draw power together with malicious.

-Dark armed dragon-You have many dark monsters in your main and extra deck and you can control your graveyard so this pesky card is not that hard to summon.

-Allure of Darkness-you have many DARK cards and your banished dark cards can always be retrieved with Leviair.

-Polymerization-Duh? its your card to go for fusion summon.And it's the cheapest and one of the oldest card in YGO history.

-Beelze,King of Diabolic Dragons-It's one of your favorite synchro in the deck.One of the strongest synchro monster in YGO History.Just be warned with a Castel and an Ark Knight.

Draconecro,Nethersoul Dragon-just incase you draw your 2 plaguespreder zombie.This requires 2 zombie type monsters LOL.









So there you have it!

I'm leaving the deck build to all of you since YGO players are smart and we all agree(do you?)
Til next article!
Don't forget to share this post to your friends!

Wednesday, August 13, 2014

"Rogue Decks will no longer be Rogue"-Various deck Recipes for Players on a Budget

(J.) Aloha!

It's been a while since I last posted here due to my very hectic schedule.Raging Masters booster sp(SPRG) has just been released a few days ago and I'm very excited for the new cards it has.These includes cards for Reiji's DDD,Gem-Knights,X-Sabers and Constellars. The content of the booster itself is great and I can't help myself to buy more packs.Well enough for the sharing part.Today,I will share some of my deck ideas regarding on the so called "Rogue Decks" that may see little to no play but can be a good one if piloted well.Without further intro,I will now introduce them all to you!

Are you tired of going to your locals just to face decks such as Shadolls, Tellarknights,masked heroes or even the new Qliphorts? Do you want to try your favorite deck but afraid to lose everytime to the aforementioned decks I have mentioned? Or maybe,you really want but the price tag hinders you from playing it?(In real life off course) Well worry no more because we will share some deck recipes and ideas that can help you choose the most appropriate deck that can compete with the popular meta decks but also compliments your tight budget! :)


Let's Start!


1.)Gem-Knight/Seraphs



"Let's absorb everything!"
Have you tried playing "Gem-Knights"?
Have you heard about the very cool "Absorb Fusion" ?
Why not combine them with your splash-able "Star Seraph Engine"?

Seems Legit Right?
While you consume hand cards by fusion summoning,you can earn card advantage through "Star Seraph" cards!
And finally! You can now have access to "Gem-Knight Seraphinite"

Heres a sample Build:
Deck:Gem-Knight/Star Seraphs(Post July OCG banlist)
mons:24
3 Rescue Rabbit
3 Gem Armadillo
3 Gem-Knight Tourmaline
3 Gem-Knight Garnet
3 Gem-Knight Obsidian
3 Gem-Knight Lazuli
3 Star Seraph Scepter
3 Star Seraph Sovereign
spells:14
3 Gem-Knight Fusion
3 Absorb Fusion
3 Soul Charge
3 Mystical Space Typhoon
1 Monster Reborn
1 Heavy Storm
traps:2
2 Vanity Space
Extra:15
2 Gem-Knight Zirconia
1 Gem-Knight Prismaura
1 Gem-Knight Citrine
1 Gem-Knight Seraphinite

1 Gem-Knight Topaz
1 Daigusto Emeral
1 Stellarknight Delteros
1 Lavalval Chain
1 No.101 S.H.Ark Knight
1 Castel Avian Skyblaster
1 No.16 Shock Master
1 Gagaga Cowboy
1 Evilswarm Exciton Knight
1 Felgrand,the Divine Dragon Knight

credits to J.


2.)Saphira Djinn/Seraphs

"All hail the Queen"

Here's the second one.This one focuses on "Saphira,the Dragon Princess" that capitalizes on gaining advantage through ritual summon and locking down your opponents with the use of "Djinn Rituals".In addition,since Saphira Djinn decks main problem was losing hand advantage,we include the famous Star Seraph engine/Soul Charge to compliment hand and field advantage.

Deck:Saphira/Star Seraph
mons:27
3 Saphira,the Dragon Princess
3 Djinn,releaser of Rituals
3 Djinn,Demolisher of Rituals
3 Tour Guide of the Underworld
3 Manju,the Ten Thousand Hands
3 Star Seraph Scepter
3 Star Seraph Sovereign
2 Honest
1 Black Luster soldier,Envoy of the Beginning
3 Gyakuteno Megami
Spells:13
3 Hymn of Blessing
3 Advance Ritual Art
1 Heavy Storm
3 Preparation of the Rites
3 Soul Charge

Extra:
1 Wind-up Zenmaines
1 Number 16.Shock Master
1 Stellarknight Deteros
12 rank 3 and rank 4/6

3.)Koaki Meiru/Rock Stun

"Shining Shimmering"

For our third entry: You want a deck that can negate your opponent spell,trap,monster and even your opponent's breathing?(Well not exactly)

But your tight on budget and afraid to be touched by 4 consecutive banlist a year?

Maybe "Rock Stun/Koa'ki Meiru" is the deck for you!! And it's made even faster with the inclusion of "Diamond Core of Koa'ki Meiru" !

Heres a sample decklist:
Deck:Rock Stun
mons:18
3 Koa'ki Meiru Wall
3 Koa'ki Meiru Guardian
3 Koa'ki Meiru Sandman
3 Fossil Dyna Pachycephalo
3 Block Golem
3 Cardcar D
spells:9
3 Pot of Duality
3 Diamond Core of Koa'ki Meiru
3 Forbidden Lance
traps:13
3 Dimensional Prison
3 Skill Drain
3 Compulsory Evacuation Device
2 Bottomless Trap Hole
1 Solemn Warning
1 Solemn Judgment
extra:
1 Gogogo Goliath
14 generic Rank 4

credits to J.



Well,that's it!

On the following days,I will share more deck ideas so make sure you follow this blog.In the meantime,I think I may not be able to pursue my Qliphort deck anymore due to Qliphort disc price is now as high as the heaven skies!(Which I was afraid at the start). And because of that,I might as well wait for the next booster in November(aww what took it so long?) call the Secret of Evolution.Hopefully,I can build my next deck out of that booster haha!

Til next post!

Don't Forget to Follow Our Facebook Page.

note:All decks presented follows the latest OCG banlist.TCG readers might customize the decks according to their own banlist.


Sunday, August 3, 2014

Let's RespectYGO!

Good Day!
For all my avid viewers and supporters of this humble blog,you can reach us out to this following sites at the same time:

Facebook:
https://www.facebook.com/pages/RespectYGO/256742574524196?ref_type=bookmark

Twitter:
https://twitter.com/RespectYGO

Respectygo!

-J.

Tuesday, July 22, 2014

YGO-A Very Sad Story

Good Day!
This is J.
Today,I will share my thoughts regarding on the current state of our meta in our country.Last Sunday,I tackled about a short guide regarding "Qlipoth" archetype.Since the release of The Next Challengers(NECH) booster pack,I already have a very bad feeling.As I have told you,I won't be releasing any traffic regarding on my last post unless some of my followers tend to read it.
The thing that saddens me the most right of this moment is on how people on our meta hype about them.Surely,the archetype itself is very decent on it's recent debut and there is no wonder that they will make a sudden impact which I am really scared of.I will tell you guys the reason so keep on reading.

As duelists,we all agree that we started from all our humble beginnings.Most of us guys are influenced by our friends while others are encouraged by the anime itself.While there are vast of different card games that is  popular like Cardfight Vanguard,Magic the Gathering,Pokemon TCG etc.,still we stick to this card game because we already became a fan of it.There is no doubt that Yu-Gi-Oh! is a very fun activity to play and to gain some friends.We also agree to the fact that trading cards is fun....wait? this is a trading card game right and not some serious business?

Well,let's get straight to my point.At the beginning,we select our deck of choice.We pick the right cards and the right build that will adapt to the changes of the format.Of course,money does matter.When you have spare cards,it's either we sell them or we trade them to our co-players.In other words,we are very proud to support the game we love.But the thing that really makes me sad is that there are players who somewhat in a point almost make them their livelihood or somehow do not let beginners and players on a budget to cope up.

Let's face it.I know that we are in a same goal which is to support the game and to make our community big.But do you think that you can encourage a player to support ocg if you hype the price of the cards itself?
If your one of those players who are born to take advantage of others,well I will not comment about that.But if your goal is to make our community big,you must be considerable for the new players you want to encourage.

Secondly,I want to discuss about one of the major factors why we play this game-to gain respect.As an individual,if you want to be respected,you must learn how to respect others too.While some people have already proved something on the game,it is the time you must be more humble and polite.In short,you must be a role model to others.There are many old and existing players in the game but what I notice about the community is that some players became arrogant and to an extent,disrespecting others.But still,there are some who remain very polite that's why up until now they gain my respect.Well for me,no matter what success you achieve,you must remain approachable and nice.

Lastly,I am sad about the hype that Qlipoths are gaining.One of the sole reason why I prevent my last article to spread throughout networking sites is that I dont want to hype it that bad.But now,I myself do not have idea that they are already been hyping about it and to the point that they are selfishly promoting it together with their very very high tag prices.I am not against it just because I will make the deck in the future but this has always been happening every format just like what they did to Dragon Rulers,Artifact etc.

As a conclusion,I am not against those attitude of some players but I will not tolerate them to continue doing those things.Maybe,they are promoting the game based on their perspective which I myself and some others don't really like.What I can promise as a player is still to respect them because at the very least they do not give up on supporting the game for so many years.I would like to commend those players who really in love with the game.I am very sad for players who just hapenned to quit the game because of the some pointers that I have mention above.But I d believe in the saying that people change and I wish that these changes will promote friendship and sense of belonging towards the game.Again,I am just here to share my thoughts and I'm very hopeful that I can whisper the word "change" to their ears(or maybe touch their hearts? hehe).

Still,I am hoping that I can still continue building the deck and still continue to play the game.
That's all for today.Don't give up guys!
Let's respect the game we love!


-J.